Constructing Loops in Bifrost
Iterative constructs allow a computer to execute the same process repeatedly, which empowers artists to create scenes with a high level of complexity that can not be achieved otherwise. In this tutorial, 3D artist Yingying Z teaches you the basics of looping constructs in Bifrost, including auto-looping, for-each, iterate and do-while, and how to apply them to generate colorful animations.
Download the compounds here: https://areadownloads.autodesk.com/wdm/maya/compounds_looping_tutorial.zip
Roland Reyer's Print Pack: https://forums.autodesk.com/t5/bifrost-forum/print-pack-2-0-easier-faster-more/td-p/11216814
Table of contents:
00:00 – Intro
00:45 – Basics of looping constructs
08:54 – Application of looping in coloring and shaping
22:48 – Animating the scene
Видео Constructing Loops in Bifrost канала Maya Learning Channel
Download the compounds here: https://areadownloads.autodesk.com/wdm/maya/compounds_looping_tutorial.zip
Roland Reyer's Print Pack: https://forums.autodesk.com/t5/bifrost-forum/print-pack-2-0-easier-faster-more/td-p/11216814
Table of contents:
00:00 – Intro
00:45 – Basics of looping constructs
08:54 – Application of looping in coloring and shaping
22:48 – Animating the scene
Видео Constructing Loops in Bifrost канала Maya Learning Channel
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
![Creature Texturing for Film - Lesson 12 / 18](https://i.ytimg.com/vi/y2ooQ5gS90Y/default.jpg)
![3D Creature Modeling for film with Maya and ZBrush - Lesson 15 / 15](https://i.ytimg.com/vi/vZBWt2UmW8w/default.jpg)
![Realtime Creature Rigging Workshop (17 / 19) : Clavicles & fingers](https://i.ytimg.com/vi/HfAIqYoYwn4/default.jpg)
![Realtime Creature Rigging Workshop (4 / 19) : Rotate axes & orders](https://i.ytimg.com/vi/MjqUIgr9eUc/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 2 / 24](https://i.ytimg.com/vi/p4rMTta1uL8/default.jpg)
![Creature Texturing for Film - Lesson 11 / 18](https://i.ytimg.com/vi/qGgdTwa4sco/default.jpg)
![Unreal Live Link for Maya – Lights](https://i.ytimg.com/vi/zbE2mfjzQS0/default.jpg)
![Exploring Bifrost with Paul Smith - Ep. 10: Blink / Wink layer](https://i.ytimg.com/vi/98q8Fh1NaNg/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 18 / 24](https://i.ytimg.com/vi/EyTHAU0vp2Q/default.jpg)
![Creature Texturing for Film - Lesson 9 / 18](https://i.ytimg.com/vi/BPH-YKj0EmM/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 23 / 24](https://i.ytimg.com/vi/-FiLZawPp9c/default.jpg)
![Creature Texturing for Film - Lesson 17 / 18](https://i.ytimg.com/vi/2esj7ToCMTc/default.jpg)
![3D Creature Modeling for Games with Maya and ZBrush - Lesson 10 / 22](https://i.ytimg.com/vi/7iWbm4qSsRs/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 9 / 24](https://i.ytimg.com/vi/j7NdbtP4FOw/default.jpg)
![Realtime Creature Rigging Workshop (8 / 19) : Hierarchy and attributes](https://i.ytimg.com/vi/9Ku3fiUSGGs/default.jpg)
![3D Creature Modeling for Games with Maya and ZBrush - Lesson 1 / 22](https://i.ytimg.com/vi/em2VIvSzqjE/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 21 / 24](https://i.ytimg.com/vi/jcqYHBK75YY/default.jpg)
![Rocking out in Bifrost: Modular Crystal Growth System - Part 2 - Wind and Grass](https://i.ytimg.com/vi/mY8hhxSRxFg/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 15 / 24](https://i.ytimg.com/vi/WyR-K1N9fWw/default.jpg)
![Creature Texturing for Film - Lesson 5 / 18](https://i.ytimg.com/vi/OZQt4SrC1jQ/default.jpg)
![Bifrost Bootcamp 3.9 - Bonus! An exercise for the viewer](https://i.ytimg.com/vi/YozKhTcanI0/default.jpg)