Realtime Creature Rigging Workshop (8 / 19) : Hierarchy and attributes
(Note: Realtime rigs are great for games, simulations, and other medias where the rig needs to be used interactively). We have the controls now so we are a step closer to being able to build the systems which will drive the joints.
Before we do that, we are going to make sure the scene is organised correctly and that the controls have the custom attributes we need. Lesson credit: @antCGI Check out the whole series here: https://youtube.com/playlist?list=PL8hZ6hQCGHMUIOilrww1u-mo0sTwYs2W5 You can find the scene files used here: https://areadownloads.autodesk.com/wdm/courses/creaturerigginginmaya_files.zip
Видео Realtime Creature Rigging Workshop (8 / 19) : Hierarchy and attributes канала Maya Learning Channel
Before we do that, we are going to make sure the scene is organised correctly and that the controls have the custom attributes we need. Lesson credit: @antCGI Check out the whole series here: https://youtube.com/playlist?list=PL8hZ6hQCGHMUIOilrww1u-mo0sTwYs2W5 You can find the scene files used here: https://areadownloads.autodesk.com/wdm/courses/creaturerigginginmaya_files.zip
Видео Realtime Creature Rigging Workshop (8 / 19) : Hierarchy and attributes канала Maya Learning Channel
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