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Importing TouchGFX 4.16.0 project into STM32CubeIDE 1.6.1

When I first started this YouTube channel it was to help other Engineers get TouchGFX 4.13.0 to work with STM32CubeIDE 1.2.1
ST has recently acquired TouchGFX and they released version 4.13.0 and the generated files did not import very well with STM32CubeIDE 1.2.1 at the time of making that video. The project would compile with errors. I had to show you how to copy files, link to include folders, copy folders to another directory and so on.

Now ST has integrated TouchGFX latest version 4.16.0 to work with STM32CubeIDE 1.6.x with no modifications. You import the TouchGFX generated code into STM32CubeIDE and it compiles with no hiccups.

The only issue is that the imported project name is the actual LCD discovery kit name. In this video I am using a STM32F746G-DISCO LCD and that is the name that gets imported into STM32CubeIDE. I will show you how to rename the project to a name that you want to designate. For this tutorial I am using My746Project as my project name.
You can go directly to the part of the video where I show you how to rename the project here https://youtu.be/Q-mfuzW6S-0?t=364

Видео Importing TouchGFX 4.16.0 project into STM32CubeIDE 1.6.1 канала EE by Karl
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5 мая 2021 г. 8:44:51
00:15:26
Яндекс.Метрика