The Game You Quit
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By choosing to watch this video, you’ve already won… the game of quitting.
In 1958, John H. Fox, Jr. of the Minneapolis-Honeywell Regulator Company and L Gerald Marnie of MIT invented “The Game of Googol,” which revealed a seminal concept in the art of optimal stopping theory. The premise was simple: when given a series of choices, when do we finally decide to commit? When do we stop exploring alternatives and actually choose so that we maximize our payoff? How do we do that without just guessing?
The solution to knowing when to stop involves harnessing the power of Euler’s number, and it shows up in our lives every day. It’s how we decide when to choose a parking spot so we don’t have to drive all the way back around again. It’s how we decide who to commit to for life after having a series of relationships.
And we won’t always win. In fact, most of the time we won’t get it perfectly right. But employing optimal stopping in The Game of Googol is just like employing it in real life. We’ll win as much as possible, and when we miss by a little bit, we’ll still be pretty happy with the result.
*** SOURCES ***
For a great in-depth look at Euler’s Number, check out Numberphile: https://youtu.be/AuA2EAgAegE
Frontal-parietal and limbic-striatal activity underlies information sampling in the best choice problem: https://www.ncbi.nlm.nih.gov/pubmed/24142842
A Solution to the Game of Googol, Alexander V. Gnedin: https://projecteuclid.org/download/pdf_1/euclid.aop/1176988613
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Podcast: https://www.youtube.com/thecreateunknown
Research And Writing by Matthew Tabor
https://twitter.com/matthewktabor
Editing by Aspect Science
https://www.youtube.com/channel/UCyi06SeKkiwoAzFVmQtDtfg
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Видео The Game You Quit канала Vsauce2
LastPass: http://bit.ly/2UN2BPd
Huge thanks to LastPass for sponsoring Vsauce2.
The Game That Gets Smarter: https://youtu.be/sw7UAZNgGg8
By choosing to watch this video, you’ve already won… the game of quitting.
In 1958, John H. Fox, Jr. of the Minneapolis-Honeywell Regulator Company and L Gerald Marnie of MIT invented “The Game of Googol,” which revealed a seminal concept in the art of optimal stopping theory. The premise was simple: when given a series of choices, when do we finally decide to commit? When do we stop exploring alternatives and actually choose so that we maximize our payoff? How do we do that without just guessing?
The solution to knowing when to stop involves harnessing the power of Euler’s number, and it shows up in our lives every day. It’s how we decide when to choose a parking spot so we don’t have to drive all the way back around again. It’s how we decide who to commit to for life after having a series of relationships.
And we won’t always win. In fact, most of the time we won’t get it perfectly right. But employing optimal stopping in The Game of Googol is just like employing it in real life. We’ll win as much as possible, and when we miss by a little bit, we’ll still be pretty happy with the result.
*** SOURCES ***
For a great in-depth look at Euler’s Number, check out Numberphile: https://youtu.be/AuA2EAgAegE
Frontal-parietal and limbic-striatal activity underlies information sampling in the best choice problem: https://www.ncbi.nlm.nih.gov/pubmed/24142842
A Solution to the Game of Googol, Alexander V. Gnedin: https://projecteuclid.org/download/pdf_1/euclid.aop/1176988613
*** LINKS ***
Vsauce2 Links
Twitter: https://twitter.com/VsauceTwo
Facebook: https://www.facebook.com/VsauceTwo
Hosted and Produced by Kevin Lieber
Instagram: http://instagram.com/kevlieber
Twitter: https://twitter.com/kevinlieber
Podcast: https://www.youtube.com/thecreateunknown
Research And Writing by Matthew Tabor
https://twitter.com/matthewktabor
Editing by Aspect Science
https://www.youtube.com/channel/UCyi06SeKkiwoAzFVmQtDtfg
Huge Thanks To Paula Lieber
https://www.etsy.com/shop/Craftality
Get Vsauce's favorite science and math toys delivered to your door!
https://www.curiositybox.com/
Select Music By Jake Chudnow: http://www.youtube.com/user/JakeChudnow
#education #vsauce2
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