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CodeWee Unity Dither Transparent Shader(Built-in, URP, HDRP)

Link(Built-in) : assetstore.unity.com/packages/slug/340298
Link(URP) : assetstore.unity.com/packages/slug/346848
Link(HDRP) : assetstore.unity.com/packages/slug/346850

Traditional transparency requires Unity's Transparent render queue, which often introduces sorting issues, overdraw costs, and performance bottlenecks.

Dither transparency overcomes these limitations by representing transparency through ordered alpha-cutoff patterns while remaining fully in Opaque rendering mode, improving performance and avoiding sorting problems.

This shader package provides a complete dither-based transparency workflow with full support for Bayer, Ordered, and Alpha-Based texture patterns.
Each pattern offers its own visual character:

Bayer Dither – Classic ordered dithering with predictable distribution and stable gradients
Ordered Dither – Eight unique high-quality patterns usable for stylized or noise-free transparency
Alpha-Based Dither – Soft circular / square alpha gradients for smooth, visually dense blending

The package includes ready-to-use textures (4×4, 8×8, 16×16 Bayer matrices & 7 Alpha masks), plus 8 Ordered Dither Pattern Shaders.

This shader also features per-axis gradient transparency, allowing you to control alpha cutoff using world-space or local-space coordinates along the X, Y, or Z axis. Additional features like Emissive mode and customizable Specular highlights make it useful for a wide variety of materials, from VFX to stylized rendering.

Видео CodeWee Unity Dither Transparent Shader(Built-in, URP, HDRP) канала CodeWee
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