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Vibe Coded a DirectX11 Load Simulator in One Day

Fine grained VRAM control in one day wasn’t in my bingo card.

I had never really used A.I. (gpt-5.3) deeply, in a practical worflow, to do something complex and meaningful.

It’s not complete but optimized, just needs to be tested further, with a LOT of use case, to improve the precision, but that’s crazy already.

DXGI + Direct3d11 with Vortice, it should run on any GPU that support dx11.
Need to add 3D Texture but continuously issuing shaders draw calls and moving 2D Texture in VRAM is more than enough for a version 1.

The free fps button should be the next part.

Those videos are just a dev log of the process.

Видео Vibe Coded a DirectX11 Load Simulator in One Day канала LWay
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