Rocking out in Bifrost: Modular Crystal Growth System - Part 1 - Scattering points for instancing
We gave you a taste of FMX 2022. Now, watch the entire three-part series on creating a modular crystal growth system in Bifrost.
Part 1 is all about the setup. We go step-by-step on scattering and getting all points adjusted and ready for instancing.
Head to the Bifrost Hub for everything Bifrost, including masterclasses, downloads, and more: https://autode.sk/3L7k7H7
Видео Rocking out in Bifrost: Modular Crystal Growth System - Part 1 - Scattering points for instancing канала Maya Learning Channel
Part 1 is all about the setup. We go step-by-step on scattering and getting all points adjusted and ready for instancing.
Head to the Bifrost Hub for everything Bifrost, including masterclasses, downloads, and more: https://autode.sk/3L7k7H7
Видео Rocking out in Bifrost: Modular Crystal Growth System - Part 1 - Scattering points for instancing канала Maya Learning Channel
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
![Creature Texturing for Film - Lesson 12 / 18](https://i.ytimg.com/vi/y2ooQ5gS90Y/default.jpg)
![3D Creature Modeling for film with Maya and ZBrush - Lesson 15 / 15](https://i.ytimg.com/vi/vZBWt2UmW8w/default.jpg)
![Realtime Creature Rigging Workshop (4 / 19) : Rotate axes & orders](https://i.ytimg.com/vi/MjqUIgr9eUc/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 2 / 24](https://i.ytimg.com/vi/p4rMTta1uL8/default.jpg)
![Creature Texturing for Film - Lesson 11 / 18](https://i.ytimg.com/vi/qGgdTwa4sco/default.jpg)
![Unreal Live Link for Maya – Lights](https://i.ytimg.com/vi/zbE2mfjzQS0/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 18 / 24](https://i.ytimg.com/vi/EyTHAU0vp2Q/default.jpg)
![Creature Texturing for Film - Lesson 9 / 18](https://i.ytimg.com/vi/BPH-YKj0EmM/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 23 / 24](https://i.ytimg.com/vi/-FiLZawPp9c/default.jpg)
![Creature Texturing for Film - Lesson 17 / 18](https://i.ytimg.com/vi/2esj7ToCMTc/default.jpg)
![3D Creature Modeling for Games with Maya and ZBrush - Lesson 10 / 22](https://i.ytimg.com/vi/7iWbm4qSsRs/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 9 / 24](https://i.ytimg.com/vi/j7NdbtP4FOw/default.jpg)
![Realtime Creature Rigging Workshop (8 / 19) : Hierarchy and attributes](https://i.ytimg.com/vi/9Ku3fiUSGGs/default.jpg)
![3D Creature Modeling for Games with Maya and ZBrush - Lesson 1 / 22](https://i.ytimg.com/vi/em2VIvSzqjE/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 21 / 24](https://i.ytimg.com/vi/jcqYHBK75YY/default.jpg)
![Rocking out in Bifrost: Modular Crystal Growth System - Part 2 - Wind and Grass](https://i.ytimg.com/vi/mY8hhxSRxFg/default.jpg)
![3D Creature Concepting with Maya and ZBrush - Lesson 15 / 24](https://i.ytimg.com/vi/WyR-K1N9fWw/default.jpg)
![Creature Texturing for Film - Lesson 5 / 18](https://i.ytimg.com/vi/OZQt4SrC1jQ/default.jpg)
![Cinema 4D to Maya 2017: Growing a City - Part 9 - Creating elements with MASH](https://i.ytimg.com/vi/QBxngHPh84Q/default.jpg)
![Creature Texturing for Film - Lesson 3 / 18](https://i.ytimg.com/vi/X0uXyS4trJs/default.jpg)
![Creature Texturing for Film - Lesson 4 / 18](https://i.ytimg.com/vi/-vGh2faq8GA/default.jpg)