Perspective Projection Matrix (Math for Game Developers)
In this video you'll learn what a projection matrix is, and how we can use a matrix to represent perspective projection in 3D game programming.
You'll understand the derivation of a perspective projection matrix in 3D computer graphics. The matrix I'll derive is as used by left-handed coordinate systems like DirectX (OpenGL uses a right-handed system).
In perspective projection, objects that are far away appear smaller, and objects that are close to us appear bigger. We will learn how to perform this type of 3D projection using a projection matrix.
This is a very useful tool for 3D programmers, game developers, and other computer graphics professionals. Understanding the math behind how projection is achieved is important, and I want you to own this knowledge at the end of this video!
For comprehensive courses on computer science, programming, and mathematics, visit: http://www.Pikuma.com.
Don't forget to subscribe to receive updates and news about new courses and tutorials:
https://www.youtube.com/channel/UC8GR0g1deJB_gxWxi_vuxhA?sub_confirmation=1
Enjoy!
Видео Perspective Projection Matrix (Math for Game Developers) канала pikuma
You'll understand the derivation of a perspective projection matrix in 3D computer graphics. The matrix I'll derive is as used by left-handed coordinate systems like DirectX (OpenGL uses a right-handed system).
In perspective projection, objects that are far away appear smaller, and objects that are close to us appear bigger. We will learn how to perform this type of 3D projection using a projection matrix.
This is a very useful tool for 3D programmers, game developers, and other computer graphics professionals. Understanding the math behind how projection is achieved is important, and I want you to own this knowledge at the end of this video!
For comprehensive courses on computer science, programming, and mathematics, visit: http://www.Pikuma.com.
Don't forget to subscribe to receive updates and news about new courses and tutorials:
https://www.youtube.com/channel/UC8GR0g1deJB_gxWxi_vuxhA?sub_confirmation=1
Enjoy!
Видео Perspective Projection Matrix (Math for Game Developers) канала pikuma
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Creating a Game Loop with C & SDL (Tutorial)Triangle RasterizationMy Top-3 (Retro) Linux DistrosVerlet IntegrationVoxel Space (Comanche Terrain Rendering)How C++ Vector WorksHow Retro Video Game Graphics WorkLinear Collision Resolution in 2D Game PhysicsTools to make a Game Engine in C++3D Software Rendering Graphics PipelineVector Rotation (Derivation & Geometric Proof)Matrix Multiplication (A Simple Review)Collision Detection with SAT (Math for Game Developers)Math for Game Developers: Fundamentals of CalculusWhy do we use SDL with C & C++?C++ Objects: Stack vs. HeapMath for Game Developers: Why do we use 4x4 Matrices in 3D Graphics?Introduction to Object-Oriented Programming with LuaInstalling Lua on Windows Terminal & VS CodeHow to link SDL 2 with Visual Studio on Windows (2021)