Linear Collision Resolution in 2D Game Physics
In this video, you will learn a game physics technique to resolve collisions between rigid bodies.
We'll learn the linear impulse method, used to resolve collisions by applying linear impulses to the bodies that are colliding.
For a full course on 2D Game Physics, visit:
https://courses.pikuma.com/courses/game-physics-engine-programming
Chapters:
00:00 Introduction
02:09 The Impulse Method
03:19 Collision Relative Velocity
05:05 Relative Velocity Along the Collision Normal
06:00 Coefficient of Elasticity
09:35 Difference of Momentum & Impulse
14:44 Derivation of the Impulse Magnitude Formula
22:19 Proposed Exercise
25:49 Linear Impulse Method Function (Source Code)
32:44 Conclusion & Next Steps
For comprehensive courses on computer science, programming, and mathematics, visit:
https://www.pikuma.com
Don't forget to subscribe to receive updates and news about new courses and tutorials:
https://www.youtube.com/channel/UC8GR0g1deJB_gxWxi_vuxhA
Enjoy!
Видео Linear Collision Resolution in 2D Game Physics канала pikuma
We'll learn the linear impulse method, used to resolve collisions by applying linear impulses to the bodies that are colliding.
For a full course on 2D Game Physics, visit:
https://courses.pikuma.com/courses/game-physics-engine-programming
Chapters:
00:00 Introduction
02:09 The Impulse Method
03:19 Collision Relative Velocity
05:05 Relative Velocity Along the Collision Normal
06:00 Coefficient of Elasticity
09:35 Difference of Momentum & Impulse
14:44 Derivation of the Impulse Magnitude Formula
22:19 Proposed Exercise
25:49 Linear Impulse Method Function (Source Code)
32:44 Conclusion & Next Steps
For comprehensive courses on computer science, programming, and mathematics, visit:
https://www.pikuma.com
Don't forget to subscribe to receive updates and news about new courses and tutorials:
https://www.youtube.com/channel/UC8GR0g1deJB_gxWxi_vuxhA
Enjoy!
Видео Linear Collision Resolution in 2D Game Physics канала pikuma
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