Is AoE2 Good for your Brain?
I took a look at what some scientific papers had to say about RTS games like AoE2 and here's what I found.
Disclaimer: I'm not a scientist, so keep that in mind. I do have a Honours in psychology and Major in biology, though, so this video isn't a complete shot in the dark.
Sources (in order of appearance):
Glass, B. D., Maddox, W. T. & Love, B.C. (2013). Real-time strategy game training: Emergence of a cognitive flexibility trait. Web.
http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0070350
Latham, A. J., Patston, L. L. M., Westermann, C., Kirk, I. J. & Tippett, L. J. (2013). Earlier visual N1 latencies in expert video-game players: A temporal basis of enhanced visuospatial performance? Web. http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0075231
Barnett, L. M., Hinkley, T., Okely, A. D., Hesketh, K. & Salmon, J. (2012). Use of electronic games by young children and fundamental movement skills. Web. http://www.amsciepub.com/doi/abs/10.2466/10.13.PMS.114.3.1023-1034
Risser, J. C., Lynch, P. J., Cuddihy, L., Gentile, D. A., Klonsky, J. & Merrell, R. (2007). The impact of video games on training surgeons in the 21st century. Web. http://www.ncbi.nlm.nih.gov/pubmed/17309970
Hollingdale, J. & Greitemeyer, T. (2014). The effect of online violent video games on levels of aggression. Web. http://www.ncbi.nlm.nih.gov/pmc/articles/PMC4229070/#pone.0111790-Anderson4
Gentile, D. A., Anderson, C.A., Yukawa, S., Ihori, N. et al. (2009). The effects of prosocial video games on prosocial behaviours: International evidence from correlational, longitudinal, and experimental studies. Web. http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2678173/
Kuhn, S., Lorenz, R., Banaschewski, T., Barker, G. J. et al. (2014). Positive association of video game playing with left frontal cortical thickness in adolescents. Web. http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0091506
Hyun, G. J., Shin, Y. W., Kim, B., Cheong, J. H., Jin, S. N. & Han, D. H. (2013). Increased cortical thickness in professional on-line gamers. Web. http://synapse.koreamed.org/search.php?where=aview&id=10.4306/pi.2013.10.4.388&code=0162PI&vmode=FULL
Van Rooij, A. J., Schoenmakers, T. M., Van den Eijnden, R. J. J. M., Vermulst, A. A., Van de Mheen, D. (2012). Video game addiction test: Validity and psychometric characteristics. Web. http://web.a.ebscohost.com/ehost/detail/detail?sid=d05fdae3-671c-424d-82ab-e17b8b56bf47%40sessionmgr4003&vid=0&hid=4112&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d#AN=79961314&db=aph
Background music from Epidemic Sound: http://www.epidemicsound.com
Patreon: www.patreon.com/SpiritoftheLaw
Game: Age of Empires 2 HD vs Resonance Custom AI Version 5.1c (available on Steam Workshop).
Видео Is AoE2 Good for your Brain? канала Spirit Of The Law
Disclaimer: I'm not a scientist, so keep that in mind. I do have a Honours in psychology and Major in biology, though, so this video isn't a complete shot in the dark.
Sources (in order of appearance):
Glass, B. D., Maddox, W. T. & Love, B.C. (2013). Real-time strategy game training: Emergence of a cognitive flexibility trait. Web.
http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0070350
Latham, A. J., Patston, L. L. M., Westermann, C., Kirk, I. J. & Tippett, L. J. (2013). Earlier visual N1 latencies in expert video-game players: A temporal basis of enhanced visuospatial performance? Web. http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0075231
Barnett, L. M., Hinkley, T., Okely, A. D., Hesketh, K. & Salmon, J. (2012). Use of electronic games by young children and fundamental movement skills. Web. http://www.amsciepub.com/doi/abs/10.2466/10.13.PMS.114.3.1023-1034
Risser, J. C., Lynch, P. J., Cuddihy, L., Gentile, D. A., Klonsky, J. & Merrell, R. (2007). The impact of video games on training surgeons in the 21st century. Web. http://www.ncbi.nlm.nih.gov/pubmed/17309970
Hollingdale, J. & Greitemeyer, T. (2014). The effect of online violent video games on levels of aggression. Web. http://www.ncbi.nlm.nih.gov/pmc/articles/PMC4229070/#pone.0111790-Anderson4
Gentile, D. A., Anderson, C.A., Yukawa, S., Ihori, N. et al. (2009). The effects of prosocial video games on prosocial behaviours: International evidence from correlational, longitudinal, and experimental studies. Web. http://www.ncbi.nlm.nih.gov/pmc/articles/PMC2678173/
Kuhn, S., Lorenz, R., Banaschewski, T., Barker, G. J. et al. (2014). Positive association of video game playing with left frontal cortical thickness in adolescents. Web. http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0091506
Hyun, G. J., Shin, Y. W., Kim, B., Cheong, J. H., Jin, S. N. & Han, D. H. (2013). Increased cortical thickness in professional on-line gamers. Web. http://synapse.koreamed.org/search.php?where=aview&id=10.4306/pi.2013.10.4.388&code=0162PI&vmode=FULL
Van Rooij, A. J., Schoenmakers, T. M., Van den Eijnden, R. J. J. M., Vermulst, A. A., Van de Mheen, D. (2012). Video game addiction test: Validity and psychometric characteristics. Web. http://web.a.ebscohost.com/ehost/detail/detail?sid=d05fdae3-671c-424d-82ab-e17b8b56bf47%40sessionmgr4003&vid=0&hid=4112&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d#AN=79961314&db=aph
Background music from Epidemic Sound: http://www.epidemicsound.com
Patreon: www.patreon.com/SpiritoftheLaw
Game: Age of Empires 2 HD vs Resonance Custom AI Version 5.1c (available on Steam Workshop).
Видео Is AoE2 Good for your Brain? канала Spirit Of The Law
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