[TAS] Super Mario 64 "Shindou Edition" 1 Star BLJLess in 7:32.77
This tool-assisted speedrun was created by MKDasher, dar gos, DyllonStej, Plush, Superdavo0001, and Kyman.
People that also contributed to the run: IsaacA, Tyler Kehne, fifdspence, Snark, RSw/why, and Tabascoth
The Shindou version of Super Mario 64 was released over a year after the global release of the game as a means of showcasing the support for the brand new rumble pack for the Nintendo 64.
This version has a few minor changes from the original Japanese and American versions but perhaps most importantly was the fix that Nintendo added to the Backwards Long Jump glitch.
This glitch was infamous for allowing the player to beat the game without having to collect even a single star.
For a long time it was thought be impossible to complete this version of the game with less than the intended minimum amount of 70 stars due to the inability to perform the Backwards Long Jump.
Over the years however, new strategies have been discovered that allowed us to bypass certain sections without the intended amount of stars and without the use of the Backwards Long Jump.
This TAS aims to beat this version of the game as quickly as possible.
The channels of all the authors who created this run can be found here:
• http://www.youtube.com/c/TylerKehne
• http://www.youtube.com/user/MKDasher
• http://www.youtube.com/user/DstejGaming
• https://www.youtube.com/c/dargos
• http://www.youtube.com/user/YouveBeenPlushed
• http://www.youtube.com/user/Superdavo0001
This is a tool-assisted speedrun, created using slowdown, savestates, memory-watch and various other tools in order to make a sequence of inputs which completes the game as fast as possible with all known techniques. It is *not* a real-time speedrun performed by a human in one shot, and so for obvious reasons will not be counted on any speedrunning leaderboards. For more information on tool-assisted speedruns, what they are & why they exist, check out Bismuth's video on the subject: https://youtu.be/Ietk1-Wb7oY
If you're interested in seeing the real-time speedrun world records in Super Mario 64, they can be found here: https://www.speedrun.com/sm64
Finally, if you want to learn more about tool-assisted speedrunning in Mario 64 overall & the many glitches that go into it, I'd recommend checking out Ukikipedia - the community's wiki, at https://ukikipedia.net/wiki/Main_Page.
---------------
Subscribe for more!: https://www.youtube.com/user/mkdasher
Twitter: https://twitter.com/mk_dasher
Patreon: https://www.patreon.com/mkdasher
Видео [TAS] Super Mario 64 "Shindou Edition" 1 Star BLJLess in 7:32.77 канала mkdasher
People that also contributed to the run: IsaacA, Tyler Kehne, fifdspence, Snark, RSw/why, and Tabascoth
The Shindou version of Super Mario 64 was released over a year after the global release of the game as a means of showcasing the support for the brand new rumble pack for the Nintendo 64.
This version has a few minor changes from the original Japanese and American versions but perhaps most importantly was the fix that Nintendo added to the Backwards Long Jump glitch.
This glitch was infamous for allowing the player to beat the game without having to collect even a single star.
For a long time it was thought be impossible to complete this version of the game with less than the intended minimum amount of 70 stars due to the inability to perform the Backwards Long Jump.
Over the years however, new strategies have been discovered that allowed us to bypass certain sections without the intended amount of stars and without the use of the Backwards Long Jump.
This TAS aims to beat this version of the game as quickly as possible.
The channels of all the authors who created this run can be found here:
• http://www.youtube.com/c/TylerKehne
• http://www.youtube.com/user/MKDasher
• http://www.youtube.com/user/DstejGaming
• https://www.youtube.com/c/dargos
• http://www.youtube.com/user/YouveBeenPlushed
• http://www.youtube.com/user/Superdavo0001
This is a tool-assisted speedrun, created using slowdown, savestates, memory-watch and various other tools in order to make a sequence of inputs which completes the game as fast as possible with all known techniques. It is *not* a real-time speedrun performed by a human in one shot, and so for obvious reasons will not be counted on any speedrunning leaderboards. For more information on tool-assisted speedruns, what they are & why they exist, check out Bismuth's video on the subject: https://youtu.be/Ietk1-Wb7oY
If you're interested in seeing the real-time speedrun world records in Super Mario 64, they can be found here: https://www.speedrun.com/sm64
Finally, if you want to learn more about tool-assisted speedrunning in Mario 64 overall & the many glitches that go into it, I'd recommend checking out Ukikipedia - the community's wiki, at https://ukikipedia.net/wiki/Main_Page.
---------------
Subscribe for more!: https://www.youtube.com/user/mkdasher
Twitter: https://twitter.com/mk_dasher
Patreon: https://www.patreon.com/mkdasher
Видео [TAS] Super Mario 64 "Shindou Edition" 1 Star BLJLess in 7:32.77 канала mkdasher
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