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Amazing Before & After VFX Breakdown - Maze Runner

As the movie's name subtly suggests, this film is about some people who run in a maze, and since this maze has 100ft concrete walls that can move, you're definitely going to need VFX. Thanks to its experience in creating environments, Method Studios was the obvious choice.
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Method's team of 170 people worked for 10 months to create 530 shots, 380 of which were environment shots and 150 were character.

Building the Maze
The maze was built around "the glade" which is a kind of safe area in the centre of the maze. They built a facade that was 16ft by 40ft and most of the dialog shots in the glade were filmed in front of this.
The scene when Thomas enters the maze has a wide 360 degree shot that shows the maze's walls all around him, this shot was filmed in a modular way and the walls and ivy were simplified because render engines can't cope with too much geometry.
The most time consuming part was always going to be the ivy on the walls. In nature ivy is random, no two leaves are the same, so the team actually wrote their own proprietary software so that they could vary the thickness of the base of the ivy or how many branches it spilt into, they could even make the leaves turn toward the sunlight giving them some interesting light effects and a more random and detailed asset.
The biggest benefit was being able to vary the ivy covering the walls, as they could make every wall looked different, even though they were the exact same CG model.

Walls and Floors
Virtually everything for the final moving maze was shot in just 2 days, they used an unkempt car park and 180ft of blue screen 40 ft tall. they used shipping containers to hold the blue screen up. grass and debris were added to the floor to give it the feeling that no one had been there in years.

The Grievers
Method studios employed the help of Eric de Boer from Rhythm & Hues and James Jacobs, who was a sci-tech winner for his work at WETA to create "The Grievers".
The Grievers are the guardians of the maze, they are slug-like creatures with organic bodies and six huge mechanical legs. Some of them also have huge scorpion tails coming out of the back of their organic bodies.
As always the team went back to nature for inspiration, they looked at centipedes and cockroaches but also wanted a more mechanical clumsiness, the idea being to have organic hearts pumping fluids to hydraulic legs, and lungs driving pneumatic actuators.
what the team was striving for was for "The Griever" to seem overpowered and bullish and yet lethally precise so that even though the film's audience knew that the goodies would win they would doubt it right up until the very end!

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Видео Amazing Before & After VFX Breakdown - Maze Runner канала Fame Focus
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22 октября 2020 г. 18:43:32
00:03:56
Яндекс.Метрика