C64 sprite multiplexer
The routine I'm currently working on. It takes 25 % of CPU time. The most time consuming subroutine is the one that sorts sprites in order from the higest to the lowest. Sorting routine runs triple times every frame, but I think 1 time would be enough.
Видео C64 sprite multiplexer канала gorgh Atari
Видео C64 sprite multiplexer канала gorgh Atari
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