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SIGGRAPH University : "An Introduction to OpenGL Programming"

This complimentary course, originally presented at the SIGGRAPH 2013 conference, provides an accelerated introduction to programming OpenGL, emphasizing the most modern methods for using the library. In recent years, OpenGL has undergone numerous updates, which have fundamentally changed how programmers interact with the application programming interface (API) and the skills required for being an effective OpenGL programmer. The most notable of these changes, the introduction of shader-based rendering, has expanded to subsume almost all functionality in OpenGL. This course is presented by Edward Angel of the University of New Mexico and Dave Shreiner of ARM, Inc. To learn about other free, informative videos and the complete educational offerings at the annual SIGGRAPH conference, visit http://s2014.siggraph.org/. SIGGRAPH 2014, the world's largest international conference and exhibition on computer graphics and interactive techniques will bring together thousands of professionals, 10-14 August 2014, Vancouver, Canada.
Course: An Introduction to OpenGL Programming
Speakers: Edward Angel, University of New Mexico
Dave Shreiner, ARM, Inc.

====== START OF VIDEO 1 [file:siggraph13_course 524_200pm.mp4] =====

00:00:00 ------ Welcome and Course Introduction
00:00:00 - 00:00:10 Welcome
**** 00:00:10 - 00:01:55 **** S2013 intro, app, review **** EDIT OUT ****
00:01:55 - 00:07:35 Course Introduction

**** 00:07:35 - 00:07:50 **** Question Check **** EDIT OUT ****

00:07:50 ------ Evolution of the OpenGL Pipeline & Related APIs
00:07:50 - 00:22:00

**** 00:22:00 - 00:22:20 **** Speaker transition **** EDIT OUT ****

00:22:20 ------ OpenGL Application Development
00:22:20 - 01:07:02

**** 01:07:02 - 01:07:15 **** Speaker transition **** EDIT OUT ****

01:07:15 ------ Shaders and GLSL
01:07:15 - 01:41:00

**** 01:41:00 - End **** Session end **** EDIT OUT ****
====== START OF VIDEO 2 [file:siggraph13_course 524_345pm.mp4] =====
00:00:00 ------ WebGL Demo
00:00:00 - 00:02:14

**** 00:02:14 - 00:02:47 **** Speaker transition **** EDIT OUT ****

00:02:47 ------ Transformations
00:02:47 - 00:30:35

**** 00:30:35 - 00:30:48 **** Speaker transition **** EDIT OUT ****

00:30:48 ------ Lighting
00:30:48 - 00:44:44

**** 00:44:44 - 00:44:59 **** Speaker transition **** EDIT OUT ****

00:44:59 ------ Fragment Shaders
00:44:59 - 00:51:31

**** 00:51:31 - 00:51:51 **** Speaker transition **** EDIT OUT ****

00:51:51 ------ Texture Mapping
00:51:51 - 01:15:15

01:15:15 ------ Resources
01:15:15 - 01:18:00

01:18:00 ------ Q & A / Demos
01:18:00 - End

Видео SIGGRAPH University : "An Introduction to OpenGL Programming" канала ACMSIGGRAPH
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14 мая 2014 г. 8:49:37
03:18:06
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