The Art of Minimalism | Limbo and Inside Retrospective
Playdead only has two games under their belt — the dark platformers Limbo and Inside — but they've already cemented themselves as masters of minimalism in video games. They champion reductive design that focuses on the core elements of platforming and video game storytelling, creating an experience that definitely proves that less is more. But what makes their games so special? Why are Limbo and Inside so beloved, and how do they use minimalist techniques to deliver a frightening, thought-provoking, and beautiful game? Let's find out in this double retrospective of Limbo and Inside. #Limbo #Inside #Playdead
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NOTE: So at 1:33, I'm talking about Arnt Jensen but the footage shows Martin Stig Andersen by mistake. Apologies for this — that's what I get for rushing to get this video out on time.
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TIMECODES
00:00 — INTRO
01:33 — DEVELOPMENT
03:39 — PREMISE AND GAMEPLAY
07:31 — VISUALS
12:01 — SOUND DESIGN AND MUSIC
15:09 — WORLDBUILDING
19:02 — NARRATIVE
22:57 — THEORIES
26:33 — CONCLUSION
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IGN: How Limbo Came To Life (https://bit.ly/2WDmJ9p)
Playdead: Limbo Concept Trailer (https://bit.ly/39gTPRf)
Gamasutra: Limbo Developer Playdead Buys Itself Back From Investors (https://bit.ly/3fOQE5T)
Polygon: Inside is the next game from Limbo creators Playdead Studios (https://bit.ly/2DXJEFH)
Gamasutra: Limbo Developer Playdead Using Unity Engine For Next Title (https://bit.ly/39guhE3)
Destructoid: Limbo developer's follow-up 'Inside' sees a delay (https://bit.ly/3fKTV6o)
Видео The Art of Minimalism | Limbo and Inside Retrospective канала CloudConnection
----
NOTE: So at 1:33, I'm talking about Arnt Jensen but the footage shows Martin Stig Andersen by mistake. Apologies for this — that's what I get for rushing to get this video out on time.
----
Subscribe!
https://tinyurl.com/y8hebek3
Follow me on Twitter!
https://twitter.com/CloudC0nnection
Want to support the show? I'm accepting donations on Patreon and Ko-fi!
https://www.patreon.com/cloudconnection
https://ko-fi.com/cloud
----
TIMECODES
00:00 — INTRO
01:33 — DEVELOPMENT
03:39 — PREMISE AND GAMEPLAY
07:31 — VISUALS
12:01 — SOUND DESIGN AND MUSIC
15:09 — WORLDBUILDING
19:02 — NARRATIVE
22:57 — THEORIES
26:33 — CONCLUSION
----
IGN: How Limbo Came To Life (https://bit.ly/2WDmJ9p)
Playdead: Limbo Concept Trailer (https://bit.ly/39gTPRf)
Gamasutra: Limbo Developer Playdead Buys Itself Back From Investors (https://bit.ly/3fOQE5T)
Polygon: Inside is the next game from Limbo creators Playdead Studios (https://bit.ly/2DXJEFH)
Gamasutra: Limbo Developer Playdead Using Unity Engine For Next Title (https://bit.ly/39guhE3)
Destructoid: Limbo developer's follow-up 'Inside' sees a delay (https://bit.ly/3fKTV6o)
Видео The Art of Minimalism | Limbo and Inside Retrospective канала CloudConnection
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