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Maya Facial Rigging 02: Skinning

- The scene file can be accessd via https://www.patreon.com/sarkamari
- To download free Create Curve UI please visit: https://gumroad.com/l/WRtX

Hello everyone. In this video we bind the geo to the skeleton. We use key tools such as component editor and hammer weight to fine tune the influence. Ten, we bring the eyelids as an influence object and add them to bind to speed up the process. At the end we work with Component editor to polish the work and mirror the skin weight to the other side of the character.

00:00 Let's Get Started
00:29 Bind Skin
04:34 Adding Influence Object
06:39 Polishing the Skin
16:24 Tweaking the eyelids
24:34 Mirroring the Influence

Видео Maya Facial Rigging 02: Skinning канала SARKAMARI
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3 января 2021 г. 4:00:51
00:29:01
Яндекс.Метрика