How to make an RPG like Disco Elysium | Rezzed sessions | EGX 2019
Lead designer/writer Robert Kurvitz and writer Argo Tuulik discuss the best and worst bits of creating an original IP and turning it into a video game with a 5 year development cycle. TL;DR - it's not very easy.
Видео How to make an RPG like Disco Elysium | Rezzed sessions | EGX 2019 канала EGX
Видео How to make an RPG like Disco Elysium | Rezzed sessions | EGX 2019 канала EGX
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
The Feature That Almost Sank Disco Elysium | Audio LogsRules of the Game: Five Techniques from Quite Inventive DesignersDISCO ELYSIUM - Writing and directing with Helen & Jim stream (LudoNarraCon '21)Create A 2.5D Platformer Game With Unreal Engine (Tutorial)Disco Elysium & Skill ChecksDISCO ELYSIUM - Art stream with Kaspar & Rostov (LudoNarraCon '21)Disco elysium fan animation "The guy"here's why VFX artists love Unreal Engine - Easy Character Animations!Making Disco Elysium: The Importance of FailureMaking Games That Stand Out and SurviveHow Disco Elysium Was Made After Struggling With Drugs and AlcoholHow much money will your FIRST INDIE GAME make?Disco Elysium - Skill sound effectsUE4 - Air Combo System Tutorial - Devil May Cry StyleDisco Elysium - Solving the case without inspecting the body / Unique Dialogue / "What body?" TrophyDisco Elysium Did Something IncredibleKnow Your Market: Making Indie Games That SellHow to make a Doom clone in Godot in 13 minutesCursed Problems in Game Design