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Animate MetaHumans Cinematically in Unreal Engine 5 | Sequencer + Cine Camera Tips

After customizing a MetaHuman, the next step is making it perform.

In this tutorial, you’ll learn how to use Unreal Engine’s Sequencer to animate a MetaHuman and control it cinematically using the Cine Camera Actor.

You’ll understand how tracks work, how Sequencer switches to animation mode, how to apply and retarget animations, and how to build a proper character–camera relationship like a film scene.

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00:00:00 Why Sequencer is the next step after MetaHuman setup
00:00:58 Adding the MetaHuman into Sequencer and understanding Tracks
00:02:27 What Sequencer “Animation Mode” really means
00:05:15 Using and Retargeting Animations for the MetaHuman
00:08:42 Selecting and applying animations onto the MetaHuman track
00:12:36 Arranging animations correctly on the Sequencer timeline
00:16:48 Blending, timing, and making the motion feel continuous
00:20:53 Introducing the Cine Camera Actor
00:23:54 Creating Camera Cuts for cinematic flow
00:29:12 Keyframing polish and final cinematic control

Видео Animate MetaHumans Cinematically in Unreal Engine 5 | Sequencer + Cine Camera Tips канала Basement Co.
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