[IL TAS] Sonic 1 (SMS) Green Hill 2 in 0:18 IGT
This made it to 0:18 by just one frame! The IGT was 0:18 and 59 frames. This the start of the level isn't fully optimized for game time since I slowed down to reduce some lag, but a fully optimized game time level would look very similar.
The route involves 2 clips and a variation on the "spring roll" glitch for game gear. In game gear you can simply jump onto a spring and roll from that animation, but that doesn't work on master system. However, you can get a roll if you walk off a ledge onto a spring like in this run.
I had to use 2 clips because it seemed to make the roll across the air to the moving platform possible. However, the "no clips" route to the up spring is much faster, so I will continue to try getting that no clip method combined with the air roll.
Rerecords: 6217
Played on Bizhawk 2.3.1
Видео [IL TAS] Sonic 1 (SMS) Green Hill 2 in 0:18 IGT канала The8bitbeast
The route involves 2 clips and a variation on the "spring roll" glitch for game gear. In game gear you can simply jump onto a spring and roll from that animation, but that doesn't work on master system. However, you can get a roll if you walk off a ledge onto a spring like in this run.
I had to use 2 clips because it seemed to make the roll across the air to the moving platform possible. However, the "no clips" route to the up spring is much faster, so I will continue to try getting that no clip method combined with the air roll.
Rerecords: 6217
Played on Bizhawk 2.3.1
Видео [IL TAS] Sonic 1 (SMS) Green Hill 2 in 0:18 IGT канала The8bitbeast
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