GSummit SF 2012: Nadya Direkova - Game On: 16 Design Patterns for User Engagement
Check out this year's GSummit at http://gamification.co
Game On: 16 Design Patterns for User Engagement by Nadya Direkova, Senior UX Designer at Google.
In this session we will discuss the practical design patterns that motivate users to try a product, invite friends and come back. The design patterns include concepts such as rewards, progression and quests, onboarding experience and building the expert player experience.
Видео GSummit SF 2012: Nadya Direkova - Game On: 16 Design Patterns for User Engagement канала Gamification Co
Game On: 16 Design Patterns for User Engagement by Nadya Direkova, Senior UX Designer at Google.
In this session we will discuss the practical design patterns that motivate users to try a product, invite friends and come back. The design patterns include concepts such as rewards, progression and quests, onboarding experience and building the expert player experience.
Видео GSummit SF 2012: Nadya Direkova - Game On: 16 Design Patterns for User Engagement канала Gamification Co
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