Creating the Soundscape of 'It Takes Two'
In this 2021 GDC talk, Hazelight Studios’ Anne-Sophie Mongeau and Joakim Enigk Sjöberg go into depth about some of the creative and technical solutions the Hazelight audio team developed while building the soundscape of ‘It Takes Two.’
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Видео Creating the Soundscape of 'It Takes Two' канала GDC
Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: https://twitter.com/Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Видео Creating the Soundscape of 'It Takes Two' канала GDC
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