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Inertialization: High-Performance Animation Transitions in Gears of War

In this 2018 GDC session, Microsoft's David Bollo presents a new high-performance approach to animation transitions that the Microsoft team developed for Gears of War 4.

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Видео Inertialization: High-Performance Animation Transitions in Gears of War канала GDC
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17 июня 2020 г. 21:24:04
00:43:18
Яндекс.Метрика