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Character Development, Skin Weights and Pose Test

Using Blender and two powerful add-on for Character Animation. One is called Auto-Rig Pro The other is called Voxel Heat Diffuse Skinning. They have helped me quickly rig and skin this character model. There was a learning curve but it was pretty straight forward and they work well so I recommend them. The model is a mix of my own work as well as a Unity Assets Store I bought. I basically replaced the head and added some wrinkles here and there. The first part of the video shows the rig and a basic pass at skin weights. As you can see there are some issues, most notable is when the neck is moving a good portion of the chest. The second part used VHDS and then made some minor tweaks.

Видео Character Development, Skin Weights and Pose Test автора Романтическая техника
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