Trimsheet Techniques for Game Environment Artists
Join Ryan Lopez as we explore Trimsheets, a crucial environment art technique. He will take us through the planning stage, to how to create on yourself in Substance Designer and finally implementing it into Unreal Engine.
Check out Ryan Lopez' work:
https://www.artstation.com/ryan_lopez
Find Ryan Lopez on Social Media:
Twitter: https://twitter.com/RidiculousRyan0
Linkedin: https://www.linkedin.com/in/ryan-lopez-07320a158
SESSION TIMESTAMPS
0:00 - Introduction
9:10 - Planning and preparation
17:10 - Shape Creation in Designer
36:35 - Pro and Cons of different programs
41:17 - Bottom Greeble Section
53:32 - Color Map
56:18 - Edge wear creation
1:04:20 - Roughness Map
1:10:22 - Emissive Map
1:11:11 - Opacity/Mask Map
1:13:35 - Modelling for Trimsheets
1:15:40 - UV Unwrapping
1:28:30 - Checking your engine
1:41:20 - Unreal Engine Material Setup
SESSION RESOURCES
Tie Fighter | Substance Designer Tutorial
https://www.artstation.com/artwork/8eBgkw
Fundamentals Part 1: Pattern Creation and Natural Scattering (Affiliate)
https://www.artstation.com/a/17834654
Get access to our Discord community and resources:
https://www.patreon.com/BeyondExtent
Check out other Environment Art Resources, Challenges, Articles and more: https://www.beyondextent.com
Видео Trimsheet Techniques for Game Environment Artists автора Tech Support Sorcerers
Видео Trimsheet Techniques for Game Environment Artists автора Tech Support Sorcerers
Информация
24 февраля 2025 г. 11:35:19
01:47:15
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