Fluid simulation in Godot [Physics part] - Nvidia Flex #5
#Flex #Nvidia #GodotEngine #Physics #Fluid
This is the first of two videos where I show the Fluid simulation using Flex engine.
In this first part I'm going to explaint the internal APIs that allow to interact directly with Flex, and I show how is possible use them to spawn the water particles.
One thing really important to notice is the power of this technology that with a single solver is able to simulate the physics of many bodies with different physical characteristics.
In the next video I'll implement the fluid shader.
Feel free to ask me a question by leaving a comment, I'll be happy to answer it.
Andrea Catania's links:
Web: http://www.andreacatania.com
Github: https://github.com/AndreaCatania
Twitter: https://twitter.com/_AndreaCatania
Видео Fluid simulation in Godot [Physics part] - Nvidia Flex #5 автора Фрилансерский Дизайн-Код JS
Видео Fluid simulation in Godot [Physics part] - Nvidia Flex #5 автора Фрилансерский Дизайн-Код JS
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4 декабря 2023 г. 17:22:45
00:15:29
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