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Simplest Way to Use Java 3D 1.6.0 and Java 8 in Visual Studio Code (with Source Code)

#Java3D1.6.0 #3Dmodel #vscode This video explains how to use Java 3D 1.6.0 and Java 8 in Visual Studio Code . 0:00 Simplest Way to Use Java 3D 1.6.0 and Java 8 in Visual Studio Code 1:23 Installing Java Extension Pack 2:13 Creating a Java 3D Program 3:07 [1] Setting different jdk versions in settings.json 4:37 [2] Creating a Project 5:34 [3] Setting the Classpath to Jar Libraries 7:07 [4] Creating a Source Code File 9:24 Run 9:46 Changing an Applet Extending Class to a Frame Extending Class 10:44 Run New Google Site: https://sites.google.com/view/flying-java-3d/home https://sites.google.com/view/flying-java-3d/home/page-2 https://sites.google.com/view/flying-java-3d/home/page-3 https://sites.google.com/view/flying-java-3d/home/page-4 Source code described in this video: https://sites.google.com/view/flying-java-3d/videos/simplest-way-to-use-java-3d-1-6-0-and-java-8-in-vs-code Source code described in the video, "How to Import an Archive 3D Car Model and Java 3D Source Code in Eclipse_1." https://sites.google.com/view/flying-java-3d/videos_earlier2/how-to-import-an-archive-3d-car-model-and-java-3d-source-code-in-eclipse_1 (new Google Site) 3D model file I used: 1) Archive 3D Model Car Volskwagen N180814 (C) Added by: Joshua https://archive3d.net/?a=download&id=c053f6e5 License Terms: When downloading the 3D model, the License Terms page appears. You can find a tons of high quality .3ds models on archive3d.net: https://archive3d.net/ 3DS Java3D Loaders: StarfireExt.jar: https://github.com/cksystemsgroup/JAviator/tree/master/quadrotor/JAviator3D/Starfire Loader3DS1_2.jar: http://sourceforge.net/projects/java3dsloader/files/ Inspector3DS/Loader3DS Documentation: http://www.mnstarfire.com/download/inspector3ds.html VS Code: https://code.visualstudio.com/download Difference between User and System Installer of Visual Studio Code https://stackoverflow.com/questions/51832451/difference-between-user-and-system-installer-of-visual-studio-code To use Java 8: https://github.com/redhat-developer/vscode-java/wiki/JDK-Requirements#setting-the-jdk Code I referred to for java.configuration.runtimes: https://translate.google.com/translate?sl=auto&tl=en&u=https://od10z.wordpress.com/2020/08/01/vscode-java-required-jdk11/ I used Google Translate to translate the original site into English: https://translate.google.com/ (By just entering a URL, the page is translated into the language you selected.) The original site: https://od10z.wordpress.com/2020/08/01/vscode-java-required-jdk11/ java.configuration.runtimes: "java.configuration.runtimes": [ { "default": true, "name": "JavaSE-1.8", "path": "C:\\Program Files\\AdoptOpenJDK\\jdk-8.0.275.1-hotspot" } ], To set the Classpath to Jar Libraries in JAVA PROJECTS view: (Project Manager for Java is included in Java Extension Pack) https://marketplace.visualstudio.com/items?itemName=vscjava.vscode-java-dependency → Manage Dependencies Java project management in VS Code https://code.visualstudio.com/docs/java/java-project Java 3D 1.6.0: https://jogamp.org/deployment/java3d/1.6.0-final/ jogamp-fat.jar can be downloaded from: https://jogamp.org/deployment/jogamp-current/fat/ Java 3D 1.6.2: https://github.com/hharrison/java3d-core/releases/tag/1.6.2 AdoptOpenJDK 8 Latest release https://adoptopenjdk.net/releases.html?variant=openjdk8&jvmVariant=hotspot OpenJDK11: https://jdk.java.net/archive/ To learn more: About Java 3D: Free online books: Dr. Andrew Davison's "Killer Game Programming in Java": http://fivedots.coe.psu.ac.th/~ad/jg Dr. Andrew Davison's "Pro Java 6 3D Game Development": http://fivedots.coe.psu.ac.th/~ad/jg2 Beginners guide: http://www.java3d.org/tutorial.html About Java: https://www.youtube.com/watch?v=5u8rFbpdvds&index=2&list=PLFE2CE09D83EE3E28 https://www3.ntu.edu.sg/home/ehchua/programming/index.html To use the KeyNavigatorBehavior class in this source code, I used the following code: 1) Part of code from BackgroundApp.java included in the source bundle that accompanies Sun Microsystems' Java 3D API Tutorial Copyright (c) 1996-2000 Sun Microsystems, Inc. All Rights Reserved. Copy of the above tutorial: https://web.cs.ucla.edu/classes/cs269/Java3DTutorial/j3d_tutorial_ch0.pdf# Change ch0.pdf to ch1.pdf-ch7.pdf in the address bar to display other chapters. Example source code: http://www.interactivemesh.org/off/download/java3d_tutorial_examples_src.zip Java3D FAQ https://jogamp.org/wiki/index.php/Java3D_FAQ Thank you for watching my video, and I appreciate the people who have posted wonderful free software, images, models, and Java 3D tutorials that allowed me to make this video.

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