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[4.2] Let's Make a Godot Space Shooter: Vector Normalized Movement Explained

I describe what normalizing a vector does, and why it worked for our movement code! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game! See my website (source code link available per-episode!): https://codenmore.github.io/ Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore Teaching to understand all subjects to the fullest extent! Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode.

Видео [4.2] Let's Make a Godot Space Shooter: Vector Normalized Movement Explained автора Игровые Космические Приключения
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