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Godot 4 SwiftShader Vulkan CPU (Another Way to Launch)

Advanced way to run Godot Engine 4 on Potato PC without Vulkan. 00:00 - Start; 00:10 - Website with instructions for installing SwiftShader; 00:21 - Cloning the SwiftShader repository to a computer; 00:43 - Other installation steps according to the SwiftShader instructions. (Be careful when compiling `vk_swiftshader.dll`, you will need about 11 GB of free disk space); 01:56 - Place the resulting `vk_swiftshader` file in a folder next to the Godot Engine executable file; 02:14 - Rename `vk_swiftshader.dll` to `vulkan-1.dll`; 02:23 - ?Now we successfully run Godot Engin 4 on a computer without a Vulkan-enabled graphics card; 02:59 - Check in the Project Settings that Vulkan is selected; 03:12 - Create any scene to test; 03:25 - Create any gdscript to test; 03:54 - Run the resulting scene and see what the debugger writes about the video card.

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