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STM32 “blue pill” as a Gameboy to VGA adapter (READ DESCRIPTION!)

It only works for one pixel data line, and the image was really hard to get stable like this. It was originally for my AP Computer Science Principles final project, so that’s why I waited several months to put this out. If I get dinged for this, screw AP college board because this is just way too cool to keep from the world. I’m not sharing any of the source code, because it’s a pain in the ass to get running anyway and I haven’t touched it in MONTHS. I’m working to port it to the ESP32 with BOTH pixel lines and full color VGA output, and possibly even composite video output in NTSC and PAL. Gonna take a while though, lol.

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