Making Graphics For My Game Engine
To draw something on the screen, you need to send a video signal to a monitor using a GPU. But, how can someone actually do that? The answer is by using an API like DirectX, WebGL, or Vulkan.
Written version here: https://medium.com/@wuhao64/graphics-for-game-engines-53e9587505d7
We use TypeScript to write a basic renderer and an animation. With the Minecraft compass as an example.
This is part 1 of making a game engine. I have been doing it as a hobby for years, but now I want to show you how I make my game engines.
00:00 - Intro
00:10 - GPUs
00:55 - DirectX
1:16 - Graphics API
2:34 - Triangles
3:00 - Textures
3:13 - Materials
3:26 - Tutorial
#gamengine #graphics #rendering #threejs #gameengines #gamedev
Assets used:
"Ship in Clouds" (https://skfb.ly/67IY9) by Bastien Genbrugge is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Compass from Minecraft by Mojang Studios
Видео Making Graphics For My Game Engine автора TypeScript Советы
Видео Making Graphics For My Game Engine автора TypeScript Советы
Информация
30 ноября 2023 г. 0:43:23
00:07:37
Похожие видео