Загрузка...

Tutorial: Building and Animating a DNA Helix in Geometry nodes!

I love Blender... ...and it's becoming a real contender as well now. Every release adds something to the Geometry Nodes section - the release 3.6.0 has given us the looping function of the simulation nodes - and I seem to be spending more and more time in there. I am constantly learning and I still feel as though I haven't scratched the surface. Take this week's tutorial, making a DNA strand that uses a scaled random value driven by the distance between itself and an empty. I mean, I sometimes don't recognise that it is my mouth saying these things. Every time I do this set up (the Blender equivalent of Maya's "distanceBetween") I understand it more and more which is amazing because as much as I love Blender, I HATE Maths. Anyway, I can't really explain this without showing you, and I hope the explanation isn't too much to follow - hell, I do twitter on - but I hope you enjoy this rabbit hole I seem to be going down. Enjoy! Please click subscribe for more tutorials or one by one learning and tooltips from GENVFX Bye and stay safe. -------------------------------- website: http://www.gen-vfx.com twitter: https://twitter.com/genoden If you want to use the music in this tutorial, you can! It is: "Work It Out" by LiQWYD https://www.liqwidmusic.com Music promoted by https://www.free-stock-music.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed/en_US

Видео Tutorial: Building and Animating a DNA Helix in Geometry nodes! автора Новые медиа
Яндекс.Метрика
Все заметки Новая заметка Страницу в заметки
Страницу в закладки Мои закладки
На информационно-развлекательном портале SALDA.WS применяются cookie-файлы. Нажимая кнопку Принять, вы подтверждаете свое согласие на их использование.
О CookiesНапомнить позжеПринять