Загрузка...

Making Terrain in Unity for my Open World Game [episode 2]

In this video I create terrain for my open world game!

First I fixed the terracing issue from the last episode. To fix it I Programmed something called the Box Filter Algorithm. Next I focused on Creating Good Looking Terrain. My first attempt was using everything from last episode and new heightmaps I rendered in blender. After that failed I had to Learn how to Use the Unity Terrain Editor and sculpt my terrain again there. I had to sculpt another time again when I accidentally wiped the terrain data by attempting to increase the resolution. Overall, I made a lot less progress than I thought I would this month, but It's a learning experience for me.

0:00 Intro
0:17 Smoothening My Terrain
2:01 Boosting Charisma
2:43 Terrain from Blender
4:04 Switching to Unity's Terrain Editor
6:24 Resculpting the Terrain a third time
7:18 Outro

Subscribe: https://www.youtube.com/channel/UCzNOopDADR0436gxFmDYvDg?sub_confirmation=1

Instagram: https://www.instagram.com/will_hess_yt

If you have any questions DM me over Instagram

Видео Making Terrain in Unity for my Open World Game [episode 2] канала Will Hess
Яндекс.Метрика
Все заметки Новая заметка Страницу в заметки
Страницу в закладки Мои закладки
На информационно-развлекательном портале SALDA.WS применяются cookie-файлы. Нажимая кнопку Принять, вы подтверждаете свое согласие на их использование.
О CookiesНапомнить позжеПринять