- Популярные видео
- Авто
- Видео-блоги
- ДТП, аварии
- Для маленьких
- Еда, напитки
- Животные
- Закон и право
- Знаменитости
- Игры
- Искусство
- Комедии
- Красота, мода
- Кулинария, рецепты
- Люди
- Мото
- Музыка
- Мультфильмы
- Наука, технологии
- Новости
- Образование
- Политика
- Праздники
- Приколы
- Природа
- Происшествия
- Путешествия
- Развлечения
- Ржач
- Семья
- Сериалы
- Спорт
- Стиль жизни
- ТВ передачи
- Танцы
- Технологии
- Товары
- Ужасы
- Фильмы
- Шоу-бизнес
- Юмор
🚨 Coding Moon Cresta for Amiga in 2026 | + AMIGA VISION 2026 PREVIEW | Part 8🚨
Suscríbete a mi canal aquí
http://www.youtube.com/c/AMITENRETROTV?sub_confirmation=1
👽👽👽👽
Moon Cresta Recreation for Amiga – Free Tribute Game
A tribute to François Lionet — the mind behind AMOS, empowering a generation of Amiga developers to turn ideas into games.
🚀 We proudly present a faithful recreation of Moon Cresta for the Commodore Amiga, developed entirely from scratch by Johnny Acevedo. This is not a port: no original source code was converted. Instead, the game was handcrafted, built piece by piece, based on a deep understanding of the original arcade mechanics, with graphics extracted from MAME ROMs (Thanks to 125Scracht) and converted for the Amiga.
💾 What’s included in this build Alpha Version (v0.2):
2 weeks of hard work.
Ship control via Joystick – smooth and responsive
Full ship assembly system – 3 docking parts
Shooting mechanics & engine thrust animation
60% Complete recreation of arcade levels and graphics
Sound system
Vertical scrolling starfield
Dual Playfield mode:
Background: 4 colors (stars)
Foreground: 8 colors (game action)
⚡ Performance and optimization:
This is ~99% of game logic powered by AMAL for speed and smoothness ,.
Main loop kept minimal to maintain fluid gameplay 50 Hz on Stock Amiga 1200.
Collisions, sound triggers, and scoring handled efficiently in AMOS BASIC
Micro-lags minimized with optimized score updating
Continuous testing on real hardware ensures faithful arcade experience
Running on a vanilla Amiga 1200 ? 50 FPS gameplay, game is already 99% arcade-perfect.
*Note: At the moment, due to limited time, the game is not yet fully optimized to run at maximum speed on an Amiga 500. We plan to improve its performance over time. This build currently runs at 25 FPS on Amiga 500.
Amiga OCS 512KB + 512KB users need Kickstart 2.00 or higher to run the game. Kickstart 1.3 is not supported.
🎮 Inspired by the arcade classic Moon Cresta (Nichibutsu, 1980)
👇 If you're into:
Amiga development
Low-level optimization
Retro game engineering
AMOS / AMAL techniques
This is for you.
💬 Let me know:
Should I continue this into a full playable version?
#Amiga #AMOS #AMAL #RetroProgramming #GameDev
#Amiga #AMOS #AMAL #RetroProgramming #GameDev #MoonCresta #Amiga500 #Demoscene #LowLevel #RetroDev
Видео 🚨 Coding Moon Cresta for Amiga in 2026 | + AMIGA VISION 2026 PREVIEW | Part 8🚨 канала Amiten TV
http://www.youtube.com/c/AMITENRETROTV?sub_confirmation=1
👽👽👽👽
Moon Cresta Recreation for Amiga – Free Tribute Game
A tribute to François Lionet — the mind behind AMOS, empowering a generation of Amiga developers to turn ideas into games.
🚀 We proudly present a faithful recreation of Moon Cresta for the Commodore Amiga, developed entirely from scratch by Johnny Acevedo. This is not a port: no original source code was converted. Instead, the game was handcrafted, built piece by piece, based on a deep understanding of the original arcade mechanics, with graphics extracted from MAME ROMs (Thanks to 125Scracht) and converted for the Amiga.
💾 What’s included in this build Alpha Version (v0.2):
2 weeks of hard work.
Ship control via Joystick – smooth and responsive
Full ship assembly system – 3 docking parts
Shooting mechanics & engine thrust animation
60% Complete recreation of arcade levels and graphics
Sound system
Vertical scrolling starfield
Dual Playfield mode:
Background: 4 colors (stars)
Foreground: 8 colors (game action)
⚡ Performance and optimization:
This is ~99% of game logic powered by AMAL for speed and smoothness ,.
Main loop kept minimal to maintain fluid gameplay 50 Hz on Stock Amiga 1200.
Collisions, sound triggers, and scoring handled efficiently in AMOS BASIC
Micro-lags minimized with optimized score updating
Continuous testing on real hardware ensures faithful arcade experience
Running on a vanilla Amiga 1200 ? 50 FPS gameplay, game is already 99% arcade-perfect.
*Note: At the moment, due to limited time, the game is not yet fully optimized to run at maximum speed on an Amiga 500. We plan to improve its performance over time. This build currently runs at 25 FPS on Amiga 500.
Amiga OCS 512KB + 512KB users need Kickstart 2.00 or higher to run the game. Kickstart 1.3 is not supported.
🎮 Inspired by the arcade classic Moon Cresta (Nichibutsu, 1980)
👇 If you're into:
Amiga development
Low-level optimization
Retro game engineering
AMOS / AMAL techniques
This is for you.
💬 Let me know:
Should I continue this into a full playable version?
#Amiga #AMOS #AMAL #RetroProgramming #GameDev
#Amiga #AMOS #AMAL #RetroProgramming #GameDev #MoonCresta #Amiga500 #Demoscene #LowLevel #RetroDev
Видео 🚨 Coding Moon Cresta for Amiga in 2026 | + AMIGA VISION 2026 PREVIEW | Part 8🚨 канала Amiten TV
amiga amiga a500 commodore amiga amos basic amal amos professional amiga programming retro coding retro game development moon cresta arcade remake dual playfield amiga graphics motorola 68000 low level optimization game dev amiga indie retro dev joystick control amiga amiga hardware old school coding demoscene techniques amiga performance 7mhz programming
Комментарии отсутствуют
Информация о видео
20 апреля 2026 г. 13:55:45
02:14:46
Другие видео канала





















