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ns-shops 🛒 — Cross-framework vendor shops with stock, hours & dual currency
## 🔗 Links
- 🛒 **Tebex (purchase)** → https://nativescripts.com/package/7458201
- 📚 **Documentation** → https://nativescriptsdev.github.io/docs/scripts/ns-shops
- 💬 **Discord (support)** → https://discord.gg/UyyngemnF8
## ✨ Features
- 🛒 **9 default shops** — 3 general stores, 3 gunsmiths, 3 saloons placed across the map, ready to use out of the box
- 💰 **Dual currency** — pay with cash, gold, or both; hide gold pricing entirely for servers that don't use it
- ⏰ **In-game opening hours** — per-shop override, tied to the RDR2 day/night cycle
- 📦 **Per-shop stock with restock** — every shop tracks its own inventory, restocks on a timer (15 min default), no database required
- 🎯 **Two interaction modes** — native G prompt or rsg-target eye, auto-detected per resource
- 🤝 **Cross-framework** — VORP and RSG-Core, auto-detected via ns-lib (no manual switch)
- 🛡️ **Server-authoritative purchases** — every cart line re-validated server-side (item, price, stock, hours, wallet); transactional commitauto-refunds on partial failure
- 📍 **Permanent map blips + distance-gated peds** — vendors despawn at 130 m and respawn at 100 m so they don't burn entities across the map
- 🎨 **4 accent themes** — blue, orange, emerald, violet, with per-shop override
- 🖼️ **Auto-resolved item icons** — pulled from your framework's inventory resource (VORP or RSG), category fallback when missing
Видео ns-shops 🛒 — Cross-framework vendor shops with stock, hours & dual currency канала Native Scripts
- 🛒 **Tebex (purchase)** → https://nativescripts.com/package/7458201
- 📚 **Documentation** → https://nativescriptsdev.github.io/docs/scripts/ns-shops
- 💬 **Discord (support)** → https://discord.gg/UyyngemnF8
## ✨ Features
- 🛒 **9 default shops** — 3 general stores, 3 gunsmiths, 3 saloons placed across the map, ready to use out of the box
- 💰 **Dual currency** — pay with cash, gold, or both; hide gold pricing entirely for servers that don't use it
- ⏰ **In-game opening hours** — per-shop override, tied to the RDR2 day/night cycle
- 📦 **Per-shop stock with restock** — every shop tracks its own inventory, restocks on a timer (15 min default), no database required
- 🎯 **Two interaction modes** — native G prompt or rsg-target eye, auto-detected per resource
- 🤝 **Cross-framework** — VORP and RSG-Core, auto-detected via ns-lib (no manual switch)
- 🛡️ **Server-authoritative purchases** — every cart line re-validated server-side (item, price, stock, hours, wallet); transactional commitauto-refunds on partial failure
- 📍 **Permanent map blips + distance-gated peds** — vendors despawn at 130 m and respawn at 100 m so they don't burn entities across the map
- 🎨 **4 accent themes** — blue, orange, emerald, violet, with per-shop override
- 🖼️ **Auto-resolved item icons** — pulled from your framework's inventory resource (VORP or RSG), category fallback when missing
Видео ns-shops 🛒 — Cross-framework vendor shops with stock, hours & dual currency канала Native Scripts
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21 мая 2026 г. 21:27:25
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