DragonBall FighterZ - The Ultimate Android 21 Guide - Moves, Combos, Blockstrings, Mixups
I've been playing Android 21 since I got the game (first DLC, season 1), and I finally feel I have her mastered. I took her to the lab and started making this Ultimate Guide and ended up learning quite a few new things. Her abilities are amazing and can do some pretty cool combos and setups. I've done the lab work, now start mastering your Android 21!
This is my first time making a video like this so any feedback is welcome!
Timestamps
0:30 - Normals
2:16 - j.M VS SD
3:24 - Supers
3:48 - Assists
4:44 - Specials
6:09 - Connoisseur Cut
7:36 - Abilities Overview
8:41 - Typo "H Slam combos now in Season 3"
9:12 - Android Abilities
10:49 - Alien Abilities
12:11 - Earthling Abilities
13:58 - Saiyan Abilities
16:27 - Combos
20:28 - TOD
21:04 - Blockstrings
22:34 - Abilities in Blockstrings
25:30 - Setups
https://youtu.be/yG4tNMCOCWQ?t=31
Vocabulary
Oki (Okizeme) - is a term used in fighting games which refers to pressuring the opponent while they are getting up after being knocked down.
DHC (Delayed Hyper Cancel) - A feature in Marvel vs. Capcom 2 that allows one character's hyper combo to be canceled into another on your team by adding the second input in before the first hyper combo has finished.
Input Notations
7 8 9
4 5 6
1 2 3
2 is down
6 is forward
8 is up
4 is back
L - Light
M - Medium
H - Heavy
S - Special
j. - Jump/Aerial
fj. - Forward Jump
(M) - Followup M
MH - Vanish
LS - Dragon Rush (DR)
SD - Super Dash
IAD - Instant Air Dash
Level 1 Super - 236(LM)
Level 3 Super - 236(LM)
DHC1 - Call assist while doing super for the assist's Level 1 Super
DHC3 - Hold back while calling an assist during a super for the assist's Level 3 Super
Classes
Earthlings: Goku SS, Krillin, Gohan (both), Yamcha, Tien, Goku SSGSS, Goku Black, Base Goku, Videl, Goku (GT)
236S - Kamehameha
214S - Solar Flare
Saiyans: Vegeta SS, Trunks, Gotenks, Nappa, Vegeta SSGSS, Base Vegeta, Broly, Vegito, Gogeta, Broly (DBS), Kefla
236S - Consecutive Energy Blast
214S - Sticky Energy Blast (grab)
Aliens: Piccolo, Frieza, Beerus, Majin Buu, Kid Buu, Ginyu, Hit, Zamasu, Cooler, Jiren, Janemba
236S - Homing Energy Blast
214S - Sonic Warp
Androids: Android 16, 17, 18, 21, Cell
236S - Explosive Energy Blast
214S - Barrier Sphere
Combo Inputs
Midscreen 1 [3200]: 2L2L2M5M fj.M2H SD j.M2H fj.LLS 236S(M)
Midscreen 2 [3090]: 2L2L2MH SD j.M2H fj.LLS 236S(M)
Corner 1 [3502]: 2L2L2M5M fj.MH2H SD j.MH2H fj.LLLS 236S(M)
Corner 2 [3422]: 2L2L2M5M 214M (step back) LLL SD j.H2H fj.LLLS 236S(M)
Vanish 1 [2852]: 3MS (delay) Vanish Dash LLL SD j.M2H fj.LLS 236S(M)
Vanish 2 [2790]: 3MS (delay) Vanish Dash 2M5M fj.M2H fj.LLS 236S(M)
Assists 1 [4291]: 2L2L2M5M fj.M2H SD j.M2H fj.LLS 214M Assist 1 (walk forward) L fj.LL2H fj.LL 236S(M) Assist 2 214S(L) Vanish Dash DR 236L
Assists 2 [3201]: 236S(M) Assist 1 LLL SD j.M2H fj.LLS 214M Assist 2 fj.H2H fj.LL 214S(L) Vanish Dash DR 236L
Abilities 1 (Kame/Flare) [4279]: j.236S(S)(M) Assist 1 LL fj.LL2H fj.LLS 214M Assist 2 236S(S)(M) Vanish Dash DR 214S(M)
Abilities 2 (Barrier/Bomb) [3700]: 214S(S)(S)(S)(M) Assist 1 LL fj.LL2H fj.LLS 236S(M) Assist 2 214S(M)
TOD 3 Bars in corner [10034]: 2MH Spark 2MH 236L Assist 1 LLL SD j.H2H fj.LLLS 214M Assist 2 236S(M) Assist 1 214S(L) Vanish Dash DR Level 1 Super, DHC1, DHC3
Follow me on social media for stream clips and more.
Twitch (I stream on PC)
https://www.twitch.tv/colonelfats69
Instagram
https://www.instagram.com/iamcolonelf...
Twitter
https://twitter.com/ColonelFats69
Discord
https://discord.gg/8tty8g
Видео DragonBall FighterZ - The Ultimate Android 21 Guide - Moves, Combos, Blockstrings, Mixups канала ColonelFats69
This is my first time making a video like this so any feedback is welcome!
Timestamps
0:30 - Normals
2:16 - j.M VS SD
3:24 - Supers
3:48 - Assists
4:44 - Specials
6:09 - Connoisseur Cut
7:36 - Abilities Overview
8:41 - Typo "H Slam combos now in Season 3"
9:12 - Android Abilities
10:49 - Alien Abilities
12:11 - Earthling Abilities
13:58 - Saiyan Abilities
16:27 - Combos
20:28 - TOD
21:04 - Blockstrings
22:34 - Abilities in Blockstrings
25:30 - Setups
https://youtu.be/yG4tNMCOCWQ?t=31
Vocabulary
Oki (Okizeme) - is a term used in fighting games which refers to pressuring the opponent while they are getting up after being knocked down.
DHC (Delayed Hyper Cancel) - A feature in Marvel vs. Capcom 2 that allows one character's hyper combo to be canceled into another on your team by adding the second input in before the first hyper combo has finished.
Input Notations
7 8 9
4 5 6
1 2 3
2 is down
6 is forward
8 is up
4 is back
L - Light
M - Medium
H - Heavy
S - Special
j. - Jump/Aerial
fj. - Forward Jump
(M) - Followup M
MH - Vanish
LS - Dragon Rush (DR)
SD - Super Dash
IAD - Instant Air Dash
Level 1 Super - 236(LM)
Level 3 Super - 236(LM)
DHC1 - Call assist while doing super for the assist's Level 1 Super
DHC3 - Hold back while calling an assist during a super for the assist's Level 3 Super
Classes
Earthlings: Goku SS, Krillin, Gohan (both), Yamcha, Tien, Goku SSGSS, Goku Black, Base Goku, Videl, Goku (GT)
236S - Kamehameha
214S - Solar Flare
Saiyans: Vegeta SS, Trunks, Gotenks, Nappa, Vegeta SSGSS, Base Vegeta, Broly, Vegito, Gogeta, Broly (DBS), Kefla
236S - Consecutive Energy Blast
214S - Sticky Energy Blast (grab)
Aliens: Piccolo, Frieza, Beerus, Majin Buu, Kid Buu, Ginyu, Hit, Zamasu, Cooler, Jiren, Janemba
236S - Homing Energy Blast
214S - Sonic Warp
Androids: Android 16, 17, 18, 21, Cell
236S - Explosive Energy Blast
214S - Barrier Sphere
Combo Inputs
Midscreen 1 [3200]: 2L2L2M5M fj.M2H SD j.M2H fj.LLS 236S(M)
Midscreen 2 [3090]: 2L2L2MH SD j.M2H fj.LLS 236S(M)
Corner 1 [3502]: 2L2L2M5M fj.MH2H SD j.MH2H fj.LLLS 236S(M)
Corner 2 [3422]: 2L2L2M5M 214M (step back) LLL SD j.H2H fj.LLLS 236S(M)
Vanish 1 [2852]: 3MS (delay) Vanish Dash LLL SD j.M2H fj.LLS 236S(M)
Vanish 2 [2790]: 3MS (delay) Vanish Dash 2M5M fj.M2H fj.LLS 236S(M)
Assists 1 [4291]: 2L2L2M5M fj.M2H SD j.M2H fj.LLS 214M Assist 1 (walk forward) L fj.LL2H fj.LL 236S(M) Assist 2 214S(L) Vanish Dash DR 236L
Assists 2 [3201]: 236S(M) Assist 1 LLL SD j.M2H fj.LLS 214M Assist 2 fj.H2H fj.LL 214S(L) Vanish Dash DR 236L
Abilities 1 (Kame/Flare) [4279]: j.236S(S)(M) Assist 1 LL fj.LL2H fj.LLS 214M Assist 2 236S(S)(M) Vanish Dash DR 214S(M)
Abilities 2 (Barrier/Bomb) [3700]: 214S(S)(S)(S)(M) Assist 1 LL fj.LL2H fj.LLS 236S(M) Assist 2 214S(M)
TOD 3 Bars in corner [10034]: 2MH Spark 2MH 236L Assist 1 LLL SD j.H2H fj.LLLS 214M Assist 2 236S(M) Assist 1 214S(L) Vanish Dash DR Level 1 Super, DHC1, DHC3
Follow me on social media for stream clips and more.
Twitch (I stream on PC)
https://www.twitch.tv/colonelfats69
https://www.instagram.com/iamcolonelf...
https://twitter.com/ColonelFats69
Discord
https://discord.gg/8tty8g
Видео DragonBall FighterZ - The Ultimate Android 21 Guide - Moves, Combos, Blockstrings, Mixups канала ColonelFats69
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