Creating Large-Scale Environments in Blender 2.8 [TURN ANY CONCEPT INTO 3D!]
Struggling with creating environments in Blender? In this tutorial/breakdown, Max shows us how he approached an environment workflow using ONLY Blender 2.8
Max covers how to properly use concept art and translate it into 3D, how to create large amounts of stylized assets QUICKLY, and most importantly, how to make sure that the overall style of all the assets stay consistent.
Max will also give us a quick look into how to utilize Blenders atmospheric settings to create fog and mist.
Not only that, Max will talk about some of the key aspects of lighting and how to utilize lights to really get your scene to the next level.
Check out more of Max's Work on Instagram & Artstation:
https://instagram.com/muggs_cg
https://www.artstation.com/cgmuggs
Concept Art:
https://www.artstation.com/artwork/lV5O3k
🎨The 3D Coloring Book🎨
Transform your Substance Painter texturing skills with HUNDREDS of professional-level assets, and hours of high quality tutorials 🎉
Join here: https://bit.ly/31QPGlq
💖Support Stylized Station💖
These tutorials remain 100% free thanks to the amazing support from our Patrons.
To ensure these tutorials stay free and to gain early access to every video, consider joining our Patreon community.
https://www.patreon.com/StylizedStation
Check out https://stylizedstation.com for tons more tutorials, workshops and inspiration from the game art community!
Follow me on all the socials:
YouTube: https://youtube.com/c/stylizedstation
Twitter: https://twitter.com/StylizedStation
Instagram: https://www.instagram.com/stylizedstation
Come join us on discord! We have the world's largest discord for sharing stylized art.
https://discord.gg/tbP6b6z
Видео Creating Large-Scale Environments in Blender 2.8 [TURN ANY CONCEPT INTO 3D!] канала Stylized Station
Max covers how to properly use concept art and translate it into 3D, how to create large amounts of stylized assets QUICKLY, and most importantly, how to make sure that the overall style of all the assets stay consistent.
Max will also give us a quick look into how to utilize Blenders atmospheric settings to create fog and mist.
Not only that, Max will talk about some of the key aspects of lighting and how to utilize lights to really get your scene to the next level.
Check out more of Max's Work on Instagram & Artstation:
https://instagram.com/muggs_cg
https://www.artstation.com/cgmuggs
Concept Art:
https://www.artstation.com/artwork/lV5O3k
🎨The 3D Coloring Book🎨
Transform your Substance Painter texturing skills with HUNDREDS of professional-level assets, and hours of high quality tutorials 🎉
Join here: https://bit.ly/31QPGlq
💖Support Stylized Station💖
These tutorials remain 100% free thanks to the amazing support from our Patrons.
To ensure these tutorials stay free and to gain early access to every video, consider joining our Patreon community.
https://www.patreon.com/StylizedStation
Check out https://stylizedstation.com for tons more tutorials, workshops and inspiration from the game art community!
Follow me on all the socials:
YouTube: https://youtube.com/c/stylizedstation
Twitter: https://twitter.com/StylizedStation
Instagram: https://www.instagram.com/stylizedstation
Come join us on discord! We have the world's largest discord for sharing stylized art.
https://discord.gg/tbP6b6z
Видео Creating Large-Scale Environments in Blender 2.8 [TURN ANY CONCEPT INTO 3D!] канала Stylized Station
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