UE5.0 Temple Run Tutorial: Part 18 | Displaying Total Coins and Longest Distance Covered | Part 1
In this beginner video tutorial series, we are going to make an infinite/endless runner by trying to recreate the game mechanics used in the game called Temple Run using ue5 (Unreal Engine 5.0)
Timestamps:
0:00 - Introduction
0:41 - Create SaveGame Blueprint Class
1:51 - Organizing our Blueprints in BP_ThirdPersonCharacter
3:15 - Fixing a bug in our Player Death logic
4:48 - Creating an Event Dispatcher
5:55 - Creating GameOver Blueprint Widget and adding it to viewport
14:20 - Results
#eidolon #ue5 #gamedevelopment #templerun
Видео UE5.0 Temple Run Tutorial: Part 18 | Displaying Total Coins and Longest Distance Covered | Part 1 канала Eidolon
Timestamps:
0:00 - Introduction
0:41 - Create SaveGame Blueprint Class
1:51 - Organizing our Blueprints in BP_ThirdPersonCharacter
3:15 - Fixing a bug in our Player Death logic
4:48 - Creating an Event Dispatcher
5:55 - Creating GameOver Blueprint Widget and adding it to viewport
14:20 - Results
#eidolon #ue5 #gamedevelopment #templerun
Видео UE5.0 Temple Run Tutorial: Part 18 | Displaying Total Coins and Longest Distance Covered | Part 1 канала Eidolon
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13 мая 2023 г. 15:22:58
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