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How Alien Isolation Survived its Difficult Development | Noclip

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We talk to Creative Assembly about the difficulties the team had in creating the cult classic Alien: Isolation. How they pitched the project to SEGA, went through a challenging perspective change and brought Ridley Scott's Alien back to life.

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Original Interviews by Chris Bratt (@chrisbratt)
Filmed by Jeremy Jayne
Edited & Hosted by Danny O'Dwyer
Gameplay Capture by Frank Howley

0:00 - Intro
1:06 - Pitching the Project
6:48 - Third Person to First Person
9:56 - Lighting & AI
12:20 - Bringing it Together
15:59 - The Legacy of Alien Isolation
18:23 - Credits

Видео How Alien Isolation Survived its Difficult Development | Noclip канала Noclip
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26 октября 2020 г. 22:18:32
00:20:30
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