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Architectural Concept Design with Blender - 04 The Cursor and object origin

This is the fourth video of architectural concept design with Blender fast.

Topics covered --adding objects to different places, snapping the cursor to vertices, changing object origin-useful for mirror modifier, changing the manipulator alignment mode, using the cursor for "smart" translation of elements along normal directions.

Important note: all lessons assume that you have started with first video and adjusted your settings to select with the left mouse. If you haven't done so, please watch the first video.

Видео Architectural Concept Design with Blender - 04 The Cursor and object origin канала UH Studio Design Academy
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23 июня 2016 г. 18:53:58
00:10:00
Яндекс.Метрика