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Indepth explanatory Guide for ZG 9 Croc + Tigers ONE-PULL. 100% Reproducable, little to no RNG

STREAMIN OVER AT: https://www.twitch.tv/breesty/
Talents: https://classic.wowhead.com/talent-calc/mage/250205001003--05350233132301101
Gear: https://classic.wowhead.com/gear-planner/mage/undead/AjwAAUGbAkl-A0GdBUGeBkGyB0ITCEGgCUGfCkGhC0rCDEfjDQNBDgsED0l7EELPEUrGEjZy
0:00 introduction/get to spot
3:40 gathering
16:34 killing part
19:07 INDEPTH BLIZZARD EXPLANATION
Hey Youtube,

My name is Breesty, and after continously seeing people Uploading different routes and strategys for the released ZG Raid, i figured that its time for an explained run.
HUGE Shoutouts to Zeegers (https://www.twitch.tv/zeegers) at this point. He figured out a 9 pull farm, dieing 137 times in PTR and saved me tons of times in trial and error. And to Dirtydatz (https://www.twitch.tv/dirtydatz) where i saw those pulls consistently the first time.
But i would like to point out, that my intention was an in depth explanation on how the mechanics are working, and thus how to minimize your failure rate, and increase your g/hr in the end. I found myself in easily 200g/hr only from this farming, done in lockout time (especially with herbing/skinning/mining as there is time since you hit lockout - if you are not boosting).
Since the XP is compareable with boosts like Stratholme, and yields 4 reputation per mob killed, its not only a good way to farm xp, but also to farm rep, which justifys a good price you can ask for. I recommend something from 20-25g per Person IF you have a full group. Since people get alot more xp the less peopl are in the group i would add 2g per Person for each missing spot. So 22-24-26g p.P. If you have a lvl 56+ solo in your group, he gets around 650 xp per mob, 10 packs x 4-5 mobs per Pack =40-50 mobs per run, 4 runs/hr - 160-200mobs x 650xp means we are looking at 100k xp /hr +. With a full group it seems to be 70-80k xp/hr, if the average group level is appropriate.
 In this one, i try to cover everything i could think of which could cause your run to fail - and preventing it beforehand.
ZG does NOT need any form of special Items such as Maraudon Dagger. or 5-set-Tier2
What you need is:
LiP Potion
Swim Speed Potion
Bandages
Mana Pots
Noggerfogger
Light Feather.
I am sorry for my scuffed/cheap microphone, as well as i am no native english speaker, so my accent mind boggle some of you - but that is a risk i am willing to take. my wrong english may fill your day with joi!
I am gonna Stream those pulls over on my twitch at https://www.twitch.tv/breesty/
Wish you all a wholesome quarantine time. Have fun with this Video!

Видео Indepth explanatory Guide for ZG 9 Croc + Tigers ONE-PULL. 100% Reproducable, little to no RNG канала Breesty
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Информация о видео
1 мая 2020 г. 0:56:01
00:29:45
Яндекс.Метрика