Moonrollers Gameplay - It's Always Just One More Roll
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Channels I Recommend (Not a comprehensive list by any means)
Professor Meg - http://bit.ly/3XKR1ol
Devon Talks Tabletop - https://bit.ly/36HAr3l
The Board Game Garden - https://bit.ly/495mdEO
Room & Board - https://bit.ly/48ZeurF
Thinker Themer - https://bit.ly/495mis6
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Campaign - https://www.backerkit.com/call_to_action/e5de1a96-964e-46b1-96ce-dff66da2dfb1
Moonrollers is a game of risk assessment and strategy that pits players against each other as ship captains competing to gain crewmates.
Players begin by rolling 5 dice and must choose to attempt a requirement on an available crew card that matches one of their dice. Players commit any number of the matching dice and must choose whether to stop rolling or continue to roll their remaining dice. If they fail to roll a dice that matches a requirement they are attempting, all progress that turn is lost. If they choose to stop rolling or complete the card, their progress is saved via tokens.
Some parts of each mission are particularly hazardous, awarding players who attempt them with hazard tokens that are worth prestige at the end of the game. However, the player with the most hazard symbols is reprimanded for their chaotic conduct and is awarded no extra end-game prestige.
The end of the game is immediately triggered when a player has 3 crew of the same faction or a crew of each faction on their ship. The player with the most points won from completing requirements and from Hazards wins!
BGG Link - https://boardgamegeek.com/boardgame/405923/moonrollers
TimeStamps:
0:00:00 - Overview
0:00:45 - 60 Second Teach
0:02:00 - Starting the Game
0:38:00 - Ending The Game
0:40:10 - Some Final Thoughts
5.0 - My absolutely favorite games. You can pry them out of my cold dead hands.
4.5 - Love this game! At the same time missing something that would make it a 5. Could be hard to table, lacking variability, a little light, etc.
4.0 - Really great game, almost always keeping, although has meaningful complaints as to what takes away from the experience.
3.5 - Really enjoyed, don't love it, may lose out to better games but the idea of never playing again is a bit sad.
3.0 - A good game, would play and suggest with the right people, if I never played it again wouldn't lose any sleep.
2.5 - A game I'd play again , but will never suggest it myself
2.0 - A game I don't want to play again
1.5 - A game I can't find any reason to recommend
1.0 - A game that is just bad.
My Game Table (Non Referral)
https://bit.ly/3aYUdpp
Upgrade Your Game At Top Shelf Gamer (Referral Link)
https://bit.ly/3siD0PL
For media inquiries, please email alex@boardgameco.com
For Gamefound inquiries, please email me at a.radcliffe@gamefound.com
Видео Moonrollers Gameplay - It's Always Just One More Roll канала BoardGameCo
Daily Pictures & Stuff! - https://bit.ly/39GvjNH
--------------------------------------------
Channels I Recommend (Not a comprehensive list by any means)
Professor Meg - http://bit.ly/3XKR1ol
Devon Talks Tabletop - https://bit.ly/36HAr3l
The Board Game Garden - https://bit.ly/495mdEO
Room & Board - https://bit.ly/48ZeurF
Thinker Themer - https://bit.ly/495mis6
--------------------------------------------
Campaign - https://www.backerkit.com/call_to_action/e5de1a96-964e-46b1-96ce-dff66da2dfb1
Moonrollers is a game of risk assessment and strategy that pits players against each other as ship captains competing to gain crewmates.
Players begin by rolling 5 dice and must choose to attempt a requirement on an available crew card that matches one of their dice. Players commit any number of the matching dice and must choose whether to stop rolling or continue to roll their remaining dice. If they fail to roll a dice that matches a requirement they are attempting, all progress that turn is lost. If they choose to stop rolling or complete the card, their progress is saved via tokens.
Some parts of each mission are particularly hazardous, awarding players who attempt them with hazard tokens that are worth prestige at the end of the game. However, the player with the most hazard symbols is reprimanded for their chaotic conduct and is awarded no extra end-game prestige.
The end of the game is immediately triggered when a player has 3 crew of the same faction or a crew of each faction on their ship. The player with the most points won from completing requirements and from Hazards wins!
BGG Link - https://boardgamegeek.com/boardgame/405923/moonrollers
TimeStamps:
0:00:00 - Overview
0:00:45 - 60 Second Teach
0:02:00 - Starting the Game
0:38:00 - Ending The Game
0:40:10 - Some Final Thoughts
5.0 - My absolutely favorite games. You can pry them out of my cold dead hands.
4.5 - Love this game! At the same time missing something that would make it a 5. Could be hard to table, lacking variability, a little light, etc.
4.0 - Really great game, almost always keeping, although has meaningful complaints as to what takes away from the experience.
3.5 - Really enjoyed, don't love it, may lose out to better games but the idea of never playing again is a bit sad.
3.0 - A good game, would play and suggest with the right people, if I never played it again wouldn't lose any sleep.
2.5 - A game I'd play again , but will never suggest it myself
2.0 - A game I don't want to play again
1.5 - A game I can't find any reason to recommend
1.0 - A game that is just bad.
My Game Table (Non Referral)
https://bit.ly/3aYUdpp
Upgrade Your Game At Top Shelf Gamer (Referral Link)
https://bit.ly/3siD0PL
For media inquiries, please email alex@boardgameco.com
For Gamefound inquiries, please email me at a.radcliffe@gamefound.com
Видео Moonrollers Gameplay - It's Always Just One More Roll канала BoardGameCo
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