Offroad Game Engine v2.0 (C++, OpenGL, SDL)
New video + download: https://www.youtube.com/watch?v=gvmvLzDGqjs
My homemade Linux game engine originally intended for off-road racing. I have been working on it for about 8 years, mostly at university, now only as a relaxation after work.
Key features:
* 41x41 km maps (5m grid)
* Linux/OpenGL
* Modular architecture (allowing great utilization of multi-threading)
* Tens of millions objects (each editable)
* Built-in physics engine (rigid body simulation)
* Vehicle simulation (including engine, gearbox, clutch and tires)
* GPU grass and particle rendering (by HW instancing)
previous version: https://www.youtube.com/watch?v=COw7IIHSLL8
Видео Offroad Game Engine v2.0 (C++, OpenGL, SDL) канала Milan Timko
My homemade Linux game engine originally intended for off-road racing. I have been working on it for about 8 years, mostly at university, now only as a relaxation after work.
Key features:
* 41x41 km maps (5m grid)
* Linux/OpenGL
* Modular architecture (allowing great utilization of multi-threading)
* Tens of millions objects (each editable)
* Built-in physics engine (rigid body simulation)
* Vehicle simulation (including engine, gearbox, clutch and tires)
* GPU grass and particle rendering (by HW instancing)
previous version: https://www.youtube.com/watch?v=COw7IIHSLL8
Видео Offroad Game Engine v2.0 (C++, OpenGL, SDL) канала Milan Timko
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