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IX Fletcher - 7 Kills Solo Warrior - World of Warships

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Fletcher — American Tier IX destroyer.

Fletcher was the lead ship of the most numerous series of destroyers ever produced. They proved to be highly successful ships, combining high speed with efficient AA defenses, quick-firing artillery, and powerful torpedo armament.

Performance
Fletcher-class ships were workhorses of the United States Navy during World War II, and their legacy transfers well into World of Warships. Fletcher herself is, without question, the most flexible destroyer in the game. She can be tailored — via Commander Skills and Upgrades — to be a torpedo boat with good guns, or to be a murderous gunboat with above average torpedoes. She is also one of a handful of destroyers in the game with decent anti-aircraft armament in her top configuration.

Fletcher retains the same main battery as Benson, but while Benson has to choose between the fifth gun and the option to equip Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.), Fletcher does not. As with Benson, the ballistics of her guns make landing shells reliably on destroyers beyond 7 or 8 km problematic, but in close-quarters combat their sheer rate of fire will overwhelm most other destroyers.

The primary upgrade, however, are to her torpedoes. They are faster-reloading and longer-ranged than the stock torpedoes carried over from Benson, and have the highest damage in the line. Most importantly, they gain a massive speed boost of 11 knots, putting them at just 1 knot below comparable Japanese torpedoes. The torpedoes are also still very stealthy, making them a massive threat to not only battleships but cruisers and other destroyers as well.

In addition, Fletcher gains access to Upgrade Slot 6, allowing her captain to tailor her to a torpedo-centric build (via Torpedo Tubes Modification 2 (Decreases reload time of torpedo tubes: -15% reload time. / +50% risk of incapacitation.) and Torpedo Armament Expertise) or a gun-centric build (with Main Battery Modification 2 (Increases the traverse speed of the main turrets: +15% to main battery traverse speed.) and Basic Firing Training) with relative ease.

There are only a handful of categories where Fletcher does not improve upon Benson, and they are relatively minor things (such as air detection radius). Without Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) equipped she's still very vulnerable to enemy planes, and she's noticeably slower than Benson as well. Still, she's a significant upgrade from Tier VIII and a true joy to play... so much so that many players simply stop playing the line at Fletcher and never move on to Gearing.

Pros:
Excellent concealment.
Punishing main battery reload speed; Fletcher is capable of putting a lot of shells on target in a short amount of time.
Very fast turret rotation speed.
Fast and stealthy torpedoes deal more damage and reload faster than even Tier X Gearing.
Can equip the Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) consumable without giving up any of her main battery guns.

Cons:
Still fragile; engaging Russian destroyers at mid-range and beyond is inadvisable, and Fletcher remains vulnerable to cruisers of all tiers she will face.
As good as her torpedoes are, Yūgumo’s are still faster and pack more punch per hit.
Slower than Benson.
Upgraded torpedo range is still 6km shorter than Gearing’s.
While her anti-aircraft suite is a fair bit better than most destroyers, it will struggle to shoot down high tier planes.
Research
Availability of researchable upgrades for Fletcher is as follows:

Hull: Upgrade to Hull (B) for additional health, a stouter AA suite, and improved rudder shift time. Research of this module unlocks progression to Gearing.
Torpedoes: Not only do the Mk16 mod. 1 torpedoes hit harder and travel faster and farther, but they reload quicker. Hull (B) must be equipped before they can be installed.
Gun Fire Control System: Upgrade to Mk9 mod. 2 for an extra 10% range on the main battery.
Fletcher is likely to spend most of her time in close-combat with enemy destroyers, making Hull (B) the best upgrade to invest in first (for the extra hit points). The Mk16 mod. 1 torpedo upgrade should come next, as it is a drastic upgrade to her torpedo armament. The Fire Control System upgrade should be saved for last or skipped entirely.

For more infos: https://wiki.wargaming.net/en/Ship:Fletcher
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4 августа 2020 г. 17:30:07
00:19:24
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