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#How to Change Scale and Rotation in Blender? #what is Gizmo #lesson 3

In Blender, you can change the scale and rotation of objects using various tools and shortcuts. Here's a step-by-step guide:

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### **1. Select the Object**
- Click on the object you want to modify in the 3D Viewport to select it.

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### **2. Change Scale**
Scaling changes the size of the object.

#### **Using the Scale Tool:**
1. Press **`S`** to enter scale mode.
2. Move your mouse to scale the object.
3. Click to confirm, or type a numerical value and press **Enter** to apply a specific scale.

#### **Scaling Along an Axis:**
- Press **`S`**, followed by **`X`**, **`Y`**, or **`Z`** to scale along a specific axis.
- For example:
- **`S` + `X`**: Scales along the X-axis.
- **`S` + `Y`**: Scales along the Y-axis.
- **`S` + `Z`**: Scales along the Z-axis.

#### **Using the Properties Panel:**
1. Open the **Object Properties** panel (right-hand side of the screen).
2. Under the **Transform** section, adjust the **Scale** values for X, Y, and Z.

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### **3. Change Rotation**
Rotation changes the orientation of the object.

#### **Using the Rotate Tool:**
1. Press **`R`** to enter rotate mode.
2. Move your mouse to rotate the object.
3. Click to confirm, or type a numerical value (in degrees) and press **Enter** to apply a specific rotation.

#### **Rotating Along an Axis:**
- Press **`R`**, followed by **`X`**, **`Y`**, or **`Z`** to rotate along a specific axis.
- For example:
- **`R` + `X`**: Rotates around the X-axis.
- **`R` + `Y`**: Rotates around the Y-axis.
- **`R` + `Z`**: Rotates around the Z-axis.

#### **Using the Properties Panel:**
1. Open the **Object Properties** panel.
2. Under the **Transform** section, adjust the **Rotation** values for X, Y, and Z.

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### **4. Reset Scale or Rotation**
- To reset scale: Press **`Alt` + `S`**.
- To reset rotation: Press **`Alt` + `R`**.

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### **5. Use the Transform Gizmo (Optional)**
- In the 3D Viewport, enable the **Transform Gizmo** (top-right corner of the viewport).
- Use the **Scale** (square handles) or **Rotate** (circle handles) gizmos to interactively adjust the object.

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### **6. Apply Transformations**
After scaling or rotating, you may want to apply the transformations to reset the object's data:
1. Press **`Ctrl` + `A`**.
2. Choose **Scale** or **Rotation** from the menu.

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