Загрузка страницы

Substance Painter Quick Tip 2: How to Sharpen Your Textures Before Exporting Them

Make your textures a bit sharper as the last thing before exporting by using a Sharpen Filter.

-----------------------------------
Substance 3D Painter Essentials Tutorial Course: https://www.worldofleveldesign.com/store/substance-3d-painter-essentials.php

-----------------------------------
Substance Painter Quick Tips Playlist:
https://www.youtube.com/playlist?list=PL_c7yiTIRI8p7nLSfjo2KG1aawmPma9l0

-----------------------------------
Follow World of Level Design

EXCLUSIVE WoLD Insider Newsletter/Updates: http://www.worldofleveldesign.com/wold-insider/index.php
WoLD on Twitter: https://twitter.com/GameLevelDesign
WoLD on Facebook: https://www.facebook.com/worldofleveldesign
WoLD on Instagram: https://www.instagram.com/worldofleveldesign/

Видео Substance Painter Quick Tip 2: How to Sharpen Your Textures Before Exporting Them канала WorldofLevelDesign
Показать
Комментарии отсутствуют
Введите заголовок:

Введите адрес ссылки:

Введите адрес видео с YouTube:

Зарегистрируйтесь или войдите с
Информация о видео
9 июля 2024 г. 0:58:44
00:02:05
Другие видео канала
Maya Quick Tip 16: What is Height Baseline Do in Inputs Menu? (New in 2023+)Maya Quick Tip 16: What is Height Baseline Do in Inputs Menu? (New in 2023+)Miami Corner Store Part 3/3 - 3.01: UVing Main Building - (Free Course for Maya/UE4)Miami Corner Store Part 3/3 - 3.01: UVing Main Building - (Free Course for Maya/UE4)Miami Corner Store Part 2/3 - 2.21: Modeling Electric Wires - (Free Course for Maya/UE4)Miami Corner Store Part 2/3 - 2.21: Modeling Electric Wires - (Free Course for Maya/UE4)Miami Corner Store Part 3/3 - 3.08: UVing Building Lights - (Free Course for Maya/UE4)Miami Corner Store Part 3/3 - 3.08: UVing Building Lights - (Free Course for Maya/UE4)Maya: Guide to Randomizing Position for Vertices, Edges and Faces on GeometryMaya: Guide to Randomizing Position for Vertices, Edges and Faces on GeometryHow to Create Video Trailers in Source Engine - L4D1/2: Making of Left2PartyHow to Create Video Trailers in Source Engine - L4D1/2: Making of Left2PartyMaya: 3-Step Process to UV Unwrap Complex Cylindrical, Curved, Organic Geo Quickly w/This TechniqueMaya: 3-Step Process to UV Unwrap Complex Cylindrical, Curved, Organic Geo Quickly w/This TechniqueMiami Corner Store Part 2/3 - 2.06: Modeling Double Windows - (Free Course for Maya/UE4)Miami Corner Store Part 2/3 - 2.06: Modeling Double Windows - (Free Course for Maya/UE4)Substance Painter: Download & Install New Materials in Painter Using New 3D Assets Window (V.10+)Substance Painter: Download & Install New Materials in Painter Using New 3D Assets Window (V.10+)Comprehensive Process for Creating Environments Faster w/Maya & UE5 - MAKING OF “Globe Staircase”Comprehensive Process for Creating Environments Faster w/Maya & UE5 - MAKING OF “Globe Staircase”Substance 3D Painter Essentials - Tutorial Course: Complete Beginner Guide to Texturing w/PainterSubstance 3D Painter Essentials - Tutorial Course: Complete Beginner Guide to Texturing w/PainterMaya to UE5: How to Have Multiple Materials IDs on One Static Mesh from Maya to UE5Maya to UE5: How to Have Multiple Materials IDs on One Static Mesh from Maya to UE5Miami Corner Store Part 2/3 - 2.02: Export/Import Setup - (Free Course for Maya/UE4)Miami Corner Store Part 2/3 - 2.02: Export/Import Setup - (Free Course for Maya/UE4)Maya Beginner Tutorial 3/13: Guide to Mastering Viewport NavigationMaya Beginner Tutorial 3/13: Guide to Mastering Viewport NavigationUE5: Placing Static Mesh Props Naturally into Environment w/Simulate Physics (Add Garbage & Clutter)UE5: Placing Static Mesh Props Naturally into Environment w/Simulate Physics (Add Garbage & Clutter)Miami Corner Store Part 2/3 - 2.13: Modeling the Roof - (Free Course for Maya/UE4)Miami Corner Store Part 2/3 - 2.13: Modeling the Roof - (Free Course for Maya/UE4)UDK: Material Practical Examples - How to Use Diffuse as a Specular MapUDK: Material Practical Examples - How to Use Diffuse as a Specular MapMiami Corner Store Part 3/3 - 3.13: UVing Modular Sidewalks - (Free Course for Maya/UE4)Miami Corner Store Part 3/3 - 3.13: UVing Modular Sidewalks - (Free Course for Maya/UE4)Maya Beginner Tutorial 12/13: How to Save, Open & Start New ScenesMaya Beginner Tutorial 12/13: How to Save, Open & Start New ScenesLET'S MODEL #3: Modular Sci-Fi Doorway and Door (Maya Modeling for UE5) - IntermediateLET'S MODEL #3: Modular Sci-Fi Doorway and Door (Maya Modeling for UE5) - Intermediate
Яндекс.Метрика