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Behind the First "Middle Earth" Video Game

In 1982, the personal computing revolution was in full swing. Time magazine’s man of the year was the computer, and developers around the world were ignited to create bigger and better video games. One team in Australia, lead by Veronika Megler, took it upon themselves to create the world’s best text-based adventure game, based on Tolkien’s “The Hobbit.” However, soon after the game was released, Veronika disappeared. We went on a quest to find Veronika and trace the lasting legacy she left as a female pioneer in the video game industry.

Join us as we delve into the untold stories behind your favorite video games with Great Big Story’s Emmy® nominated series, 8 Bit Legacy: The Curious History of Video Games. How did a game so bad become iconic? What does it REALLY take to become a Nintendo game master? And what ever happened to the Street Fighter II champion who simply disappeared one day? Dust off your Atari—it’s game time.

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This story is a part of our Frontiers series, where we bring you front and center to the dreamers, pioneers, and innovators leading society at the cutting edge. Let us take you along for a trip to the oft-imagined but rarely accomplished.

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Видео Behind the First "Middle Earth" Video Game канала Great Big Story
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Информация о видео
27 марта 2018 г. 2:39:16
00:06:37
Яндекс.Метрика