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Beginner Game Dev? Don’t Make Small Games || Do This Instead

Stop making random small games. Start building systems for your dream game instead.

In this video, I’m designing a small metroidvania in Godot 4 to develop modular movement, ability progression, and clean architecture.
I break down the 5 core systems every progression-based game needs — including a composition-based player controller.
If you’re serious about indie game development, this mindset shift could change everything

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want to learn more click here: https://www.youtube.com/playlist?list=PLeD1LY8foaKA2wOGhFtZs1gt91lbZmhCS

Timestamps:
0:00 intro
0:34 Section 1
1:09 Section 2
2:07 Section 3
2:38 Section 4
5:08 Section 5

Project files:
itch.io
https://deeraghoogames.itch.io/2d-player-controlle-ladders-super-jump-hide

WHAT TO WATCH NEXT :
Finite State Machine in Godot 4.3 Made easy "From Idle to Dashing"
https://youtu.be/yAMgT28kYsc

Godot 4: Build Flexible Abilities with Composition | The Secret to Modular
https://youtu.be/TyZsfKaIfHE

How to Build a Scalable Player in Godot 4 - No State Machine
https://youtu.be/PUcUhoV4S7A

Create a Signal-Based Game in Godot 4 | Clean Architecture Tips
https://youtu.be/lNgq1OXbUkQ

Demystify Signals and Autoloads in godot 4.3 Part 1
https://youtu.be/V35SgGAdzNE

Demystify Signals and Autoloads in godot 4.3 Part 2
https://youtu.be/kXAXHKklAX4

Relationships are tricky, but with the Signal Hub, Game Manager, and Autoload, things are just fine!
https://youtu.be/Yo7ebpOJYm8

Unity To Godot Should you use C# or GDScript
https://youtu.be/vKSzR6ei5K8

Wait what ? Vibe coding SUCKS for beginners!
https://youtu.be/7rfG9K2a3WQ

More stuff about game dev- https://www.youtube.com/playlist?list=PLeD1LY8foaKBUgilTuyp2FHOn3GacQket

Godot 4.6 release
https://godotengine.org/releases/4.6/

Please feel free to share your toughs in the comments.

#godot4 #gamedevtutorial #learngamedev #programming #godotengine #ai

Видео Beginner Game Dev? Don’t Make Small Games || Do This Instead канала DeeRaghooGames
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