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3D Tutorial - Creating Optimized Foliage for Game Engines

This tutorial is designed to demonstrate the workflow of creating optimized foliage for game engines such as Unreal and Unity.
The software you use doesnt really matter, and this tutorial will not be covering software specifics. It will cover the pipleine and general methods of workflow.

You can download the FBX file of this plant as a reference for your work here:
https://drive.google.com/file/d/1TiYUbyf93At17i1GBTfjCEWON3oDKM0z/view?usp=sharing

Видео 3D Tutorial - Creating Optimized Foliage for Game Engines канала Etherion Designs
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10 декабря 2022 г. 6:14:26
00:18:17
Яндекс.Метрика