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How to Make a Mobile Game with Buildbox 3 | Goggles the DJ

How to make a mobile game with no coding in Buildbox 3 — here’s the full process with Character 3.6: Goggles the DJ!

In this tutorial / devlog, we bring Character 3.6: Goggles the DJ into Buildbox 3 and set up his idle and run animations from Mixamo. I walk through common FBX export issues from Blender, animation setup, and how to test keyframes inside Buildbox. Then I build a simple but fun Open Runner mechanic using a joystick and exploding cube debris — a prototype that could evolve into a puzzle or hidden object game. Watch how the character’s vibe inspires a game idea in real time as I freestyle and iterate the glitchy way.

▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
Timestamps:
[0:00] – Intro & importing Goggles the DJ into Buildbox
[0:43] – Fixing Blender FBX export issues
[3:43] – Previewing keyframe animations
[5:44] – Naming the character & refining visual style
[11:23] – Grayscale design choices & animation philosophy
[13:10] – Setting up collisions & dynamic physics
[17:49] – Duplicating project for gameplay prototyping
[21:25] – Joystick movement setup & animation linking
[27:45] – Procedural cube spawning + debris system
[31:14] – Efficient scene layout & snap duplication
[32:44 ]– Final screen recording + new potential game ideas

Want to learn even more? Check these out:
🎮 Missed the Blender timelapse of Character 3.6? Watch it here:
https://youtu.be/2RZZsMTmyB4

Full Playlist: Building Goggles the DJ with all parts below:
https://www.youtube.com/playlist?list=PLfdToqwEJosrWAocEEQiVP5V86yjJw1QM

Drawing Game Character 3.6: Goggles the DJ Sketch in Procreate:
https://youtube.com/shorts/7V9kqzxnvdY?feature=share

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#buildbox #buildbox3 #gamedev #nocode #mobilegames #indiegamedev #tutorial

Видео How to Make a Mobile Game with Buildbox 3 | Goggles the DJ канала Jimmy On - Glitchy Thumbs
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