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Programming a BETTER state machine
Take your programming skills to the next level and learn how to build a better state machine in this brand new tutorial and break down!
This tutorial explains how we can create a reusable state machine in C# by implement abstract classes and generics! It also breaks down core pieces of any state machine with helpful visuals and explanations.
This video is also a continuation of the procedural animation and environment interaction series on the channel. We'll utilize these two abstract classes when building out the environment interaction state machine!
SUPPORT THE CHANNEL AND GET EXCLUSIVE PERKS:
💛 https://www.patreon.com/iHeartGameDev (Project Files Available)
❤️ https://www.youtube.com/iHeartGameDev/join
WANT MORE?
Interested in learning more about animating characters in Unity? Check out my growing series of tutorials:
✅ https://www.youtube.com/playlist?list=PLwyUzJb_FNeTR1Q7edAQuWkTKo_Ncq9ck
✦ Like the vid? Please consider Subscribing!
https://bit.ly/2YdIb6j
✦ Missed out on the last episode?
https://youtu.be/bXNFxQpp2qk
SOCIAL:
✦ Discord
https://discord.gg/2AxUvsa
✦ Twitter
https://twitter.com/iHeartGameDev
►TIMESTAMPS:
Intro: 0:00
The Problem: 0:10
Setup: 0:34
BaseState: 0:45
Generics Explained: 1:32
BaseState Continued: 2:26
State Manager Implementation: 2:49
Why this is awesome: 8:48
Question to the community: 9:18
#unity3d #designpatterns #gamedev
Видео Programming a BETTER state machine канала iHeartGameDev
This tutorial explains how we can create a reusable state machine in C# by implement abstract classes and generics! It also breaks down core pieces of any state machine with helpful visuals and explanations.
This video is also a continuation of the procedural animation and environment interaction series on the channel. We'll utilize these two abstract classes when building out the environment interaction state machine!
SUPPORT THE CHANNEL AND GET EXCLUSIVE PERKS:
💛 https://www.patreon.com/iHeartGameDev (Project Files Available)
❤️ https://www.youtube.com/iHeartGameDev/join
WANT MORE?
Interested in learning more about animating characters in Unity? Check out my growing series of tutorials:
✅ https://www.youtube.com/playlist?list=PLwyUzJb_FNeTR1Q7edAQuWkTKo_Ncq9ck
✦ Like the vid? Please consider Subscribing!
https://bit.ly/2YdIb6j
✦ Missed out on the last episode?
https://youtu.be/bXNFxQpp2qk
SOCIAL:
✦ Discord
https://discord.gg/2AxUvsa
https://twitter.com/iHeartGameDev
►TIMESTAMPS:
Intro: 0:00
The Problem: 0:10
Setup: 0:34
BaseState: 0:45
Generics Explained: 1:32
BaseState Continued: 2:26
State Manager Implementation: 2:49
Why this is awesome: 8:48
Question to the community: 9:18
#unity3d #designpatterns #gamedev
Видео Programming a BETTER state machine канала iHeartGameDev
Programming a BETTER State Machine How to program a state machine state pattern programming in unity c# programming tutorial reusable state machine abstract state machine procedural animation in unity procedural environment interactions in unity State Machines Explained How To Program in Unity 3D unity 3d state machine unity state pattern unity state machine explained state machine tutorial how to use state machines game programming patterns iheartgamedev
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5 октября 2023 г. 19:00:28
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